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Alshanex's Familiars

An Iron Spells and Spellbooks addon that introduces new familiars scattered around the world, which you can tame and bring with you in all your adventures.
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alshanex_familiars-1.21.1_v5.0.jar

File namealshanex_familiars-1.21.1_v5.0.jar
Uploader
alshanexalshanex
Uploaded
Oct 21, 2026
Downloads
565
Size
25.8 MB
Mod Loaders
NeoForge
File ID
9276628
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:alshanexs-familiars-1171602:9276628"

Learn more about Curse Maven

What's new

Spectrum Update

Make a backup of your save before updating as this update might break it.

This update is centered on adding coloured variants to every familiar, either dyed or biome based, and offers an almost infinite amount of combinations. Some familiars can even wear hats and weapons, so everyone is free to customize their familiars as they like!
Apart from these variants, this update also adds many new features, like some familiar workstations and familiar eggs, so make sure to check the ingame guide to know everything you need to know about the mod!

Changelog:

- Added new colors to familiars, including biome variants for some of them (hunter, druid and scorcher), dyeable clothes, eyes and other parts of them. 
- Added hat and weapon (staves, spellbooks, swords, etc) layers to some familiars, allowing players to shrink hats or weapons and give them to their familiars via shift + right click.
- Added a familiar compendium that shows each familiar's description, obtaining method, abilities and layers (including color layers, hat layers and weapon layers).
- Added a Familiar Camera that allows to make familiar photos, which can be seen in the hand or displayed in an item frame.
- Added the Identity Vessel, an item that allows mixing familiar identities (colors) to achieve unusual customizations.
- Added the a guidebook that explains everything you might want to know about this mod.
- Added a new ritual automator block, which allows to automate ritual recipes in the origin island by assigning an archmage to perform these rituals.
- Added a new rerolling station, which allows to assign an archmage and allow him to input scrolls from surrounding inventories and ouput scrolls, both input and output having many filters to specify what to input and what to output. Archmage no longer has the reroll as an ability.
- Added a new sculpturing station, which allows to make 3D recreations from any familiar photo by assigning a druid and an illusionist to it. Druid creates the representation in wood and the illusionist gives it the original look it has in the photo.
- Added a new item: Familiar Egg. It lets players recall dead or released familiars, check the Familiar Guide to know how to hatch it!

- Moved Familiar House, Familiar Bed and Shrinkinator from Alshanex Familiars to Familiarslib.
- Improved sitting mechanic adding a sitting animation to all the terrestrian familiars.
- Improved origin island rituals particles to be more dynamic and fancy.
- Improved summoning placement of the familiars and added aimed spawning via shifting when summoning the familiar.
- Changed the familiar shards with familiar eggs. Existing familiar shards still exist and work as they normally do, but they are now unobtainable.
- Changed shard rituals with egg rituals.
- Changed the Tome of Alignment recipe.
- Modified advancements to work without the shards.
- Fixed flickering (z-fighting) in some familiar models.

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