avp_human-res-neoforge-1.21.1-0.1.7-fork.jar
Curse Maven Snippet
What's new
AVP Human — 0.1.7-fork
⚠ Breaking
- Update BLib to
0.3.0-alpha.421+. The mod will not load on the old one. - Nothing was removed from your worlds. No block, item or entity was renamed or deleted — existing builds and mobs load exactly as they were.
- Sentry turrets are picked up differently. Right-click now tells you what the turret needs; sneak + right-click picks it up.
- Aliens attack sentry turrets on sight now, instead of waiting to be shot first. Turret lines will be attacked far more aggressively.
What's New
- Marine Dog — a tameable companion. Tame with cornbread, fights alongside you and your marines.
- Corn Bread— recipe: milk, egg, wheat, yellow dye - just like mama Yutani used to make
- Also sold at commissary villagers 1 emerald for 6 - Marine inventory screen — open a hired marine like a container. 108-slot scrolling backpack, issued gear locked so you can't strip a squad by accident, and buttons for Follow / Hold / Sentry plus Dismiss.
- Sentry mode — post a marine to guard a spot. Full filter page: whitelist or blacklist, seven mob categories, a searchable custom mob list, and nine favourite slots. Filters govern hunting, not self-defence.
- Marines fall back under fire — low on ammo with something closing in, they backpedal while still shooting.
- Marines resupply — a marine that runs completely dry gets fresh ammo after five minutes.
- Marines can turn on each other — open fire on another marine's group and the two sides go hostile, including friendly fire through what used to be an ally shield. They disengage once the fighting stops.
- Coloured industrial glass — stairs, slabs, doors, trapdoors and walls in all 16 colours (97 new blocks). Coloured stairs and slabs tint a beacon beam.
- Walls — industrial glass in all 16 colours, plus plastic walls in all 16.
- Nuke overhaul — craters persist through a relog instead of leaving a half-finished hole, fallout spreads outward over time, irradiated land discolours and hazes, and ash falls across the blast zone. Craters drain properly now.
- Radiation sickness — no longer a fixed debuff. Exposure builds while you're near a source and falls off slowly once you leave.
- Gun overhaul — aim down sights with a sight calibration screen, a sniper scope overlay, per-weapon recoil, and accuracy that responds to how you're moving. Old Painless overheats under sustained fire. Hit detection moved server-side, closing a class of desync and cheating issues. Armour now cares about calibre, including alien carapace.
- Fireproof padding — all padding blocks, every colour, no longer burn.
- Soundproof industrial glass — the whole glass family dampens vibrations like wool. A space fully enclosed in it is silent to wardens, sculk sensors, boilers and facehugger eggs. A single window doesn't do it.
- Turret status readout — right-click a turret and it tells you if it needs redstone, an ammo chest, or Medium Bullets. Also fires when you place one.
- Cornbread is craftable now — wheat, egg, milk bucket and yellow dye, or buy it from a Commissary villager. Feeds better than bread.
- Also: Tactical Knife, Drum Cannister and Drum Cartridge ammo, and guns can be unloaded back into ammunition.
- Also can be dual weilded
Changes
- Marines pick better weapons — damage, effective range at the current distance, crowd handling, and whether it's their own issued gun. Shotguns are close-range now; Old Painless is handicapped at point-blank because a minigun needs to spin up.
- Marines carry spare ammo, raise their weapons properly, no longer despawn when hired, and remember their orders through a relog.
- Ape armour is much tougher, but the full set now slows you down.
- Turrets are far cheaper on server performance.
Bug Fixes
- Marines only loaded one bullet per reload — every round-fed weapon was affected
- Marines aimed sideways, holding the rifle up to 75° off what they were shooting
- Marines ran side to side instead of retreating
- Marines never raised their arms to fire
- Hired marines vanished; spawn eggs despawned instantly
- The nuke could freeze your game on detonation
- Sentries stood still and died if attacked by something outside their filter
- Sniper rifles demanded the wrong magazines; Old Painless never used its drum
- Immersive Engineering / ATM10 crashes
Removed
Nothing player-facing. No blocks, items, entities or recipes were deleted or renamed.
This mod has no additional files

