Alchemical Power

This mod provides a simple but powerful alchemy. And food.

File Details

alchemical_power-1.1.7-forge-1.20.1.jar

  • R
  • Dec 7, 2025
  • 6.40 MB
  • 124
  • 1.20.1
  • Forge

File Name

alchemical_power-1.1.7-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:alchemical-power-1297854:7306166")
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v1.1.7

◆ Gameplay Fixes

  • (Tinkers Construct integration) Fixed an issue where the melting temperatures of T4 Panakeia and T5 Panakeia were reversed.
  • (Tinkers Construct integration) Fixed a bug where tools with the Chroma modifier could cause a crash due to an NPE when hitting a target.
  • (Tinkers Construct integration) Fixed an issue where TiC tools found in loot chests could incorrectly use Unite Alliy or Singularity as part materials.
  • Updated recipes involving glass to use “forge:glass” instead of “minecraft:glass”.
  • Fixed an issue where effects granted by Seven Swords of Terminus and Chroma were resetting much sooner than intended after their duration expired.
  • Temporarily changed the duplication recipe for T5 Panakeia to use the Intermediate Alchemy Kit.
    (This will revert once the planned miniboss—intended to drop Dragon Head—is added in the future.)

◆ Code Improvements

  • Simplified the handling logic for Seven Swords of Terminus and Chroma by creating a new class method and removing redundant code.