Description
AlaAggro
Every mob in the world becomes aggressive toward players the moment it spawns — passive farm animals (chickens, sheep, cows, pigs), aquatic creatures, ambient mobs, axolotls, and modded mobs. Vanilla hostile mobs (zombies, skeletons, etc.) are left alone — they are already hostile.
Features
- Universal aggression across the entire mob roster — even bats, fish, and axolotls.
- Boss guard — Wither, Ender Dragon and Elder Guardian are never touched (their custom AI phases would break).
- Datapack-friendly exclusion — add mobs to the entity tag
alaaggro:excludedto opt them out without editing the config. - Per-player exemption —
/alaaggro exempt <player>temporarily removes a player from the aggro list. - Reactive-only mode — flip a switch and mobs only attack after being hit first.
- Call for help — hurting one mob alerts neighbours of the same type within a configurable radius.
- Long-term memory — mobs do not forget the player when out of sight; resets on dimension change or long-distance teleport.
- Damage and speed multipliers with an absolute speed cap to keep fast mobs sane.
- Dimension blacklist — disable in The Nether, The End, or any modded dimension.
- Multi-language — English, Русский, 简体中文, Español, Português (Brasil), Deutsch, Français, العربية, हिन्दी, 日本語.
Commands
All commands require operator (permission level 2).
| Command | Action |
|---|---|
/alaaggro reload |
Reload the config and reapply to all loaded mobs. |
/alaaggro status |
Show current settings + active aggro mob counts. |
/alaaggro toggle |
Enable / disable the mod globally. |
/alaaggro set <key> <value> |
Change a config value at runtime. |
/alaaggro exempt <player> |
Add a player to the exempt list. |
/alaaggro unexempt <player> |
Remove a player from the exempt list. |
Compatibility
- Side: server-only — vanilla clients can join a server running this mod
- Loader: NeoForge
- License: MIT
Source
Source code, issue tracker, contribution guide on GitHub: https://github.com/Ma3auka/AlaAggro


