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AkumaLib

Shared library for Mine Mine no Mi to help creating addons
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AkumaLib 6.1.0

File nameakumalib-6.1.0.jar
Uploader
inovactioinovactio
Uploaded
Oct 30, 2026
Downloads
188
Size
1.5 MB
Mod Loaders
Forge
File ID
9375870
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:akumalib-1678152:9375870")

Learn more about Curse Maven

What's new

AkumaLib 6.1.0

No more techniques lost at launch. On some launches, a game with several addons could quietly lose techniques while starting. A server then refused that player with "The following mod versions do not match", even with the same versions on both sides, and the next launch could be fine. It no longer happens in our tests: if a server still refuses you with 6.1.0, please send us your log. Skins given by addons no longer flicker, and a big body's waves now run as far as they are wide. No signature was removed or changed.

Requires Minecraft 1.20.1, Forge 47+ and Mine Mine no Mi 0.11.6 or newer. JEI and EMI are optional.

Same network protocol as 6.0.0 (16): a 6.1.0 game plays with a 6.0.0 server and the other way round. Update AkumaLib on the server and on every client all the same: the fix for refused joins works on the game that has it.


Fixes

  • Refused by a server with the same mods on both sides. While the game starts, mods load at the same time, and an addon that builds on another addon (Infusion no Mi on Missing Missing no Mi, for one) could make the game lose techniques, from one to hundreds, of an addon or of Mine Mine no Mi itself. It only happened on some launches, with no error. The game now keeps them all, whichever mods you have.
  • Skins that flickered. A skin an addon puts on a player (a fishman's colour, a form's skin) was drawn over yours and flickered. It is now drawn instead of yours, on the body and on the first-person arm.
  • Race wings are no longer flat: they have a little thickness and stop flickering.
  • Race colours look the same on every skin. The colour is read from your cheeks and hands, whatever your complexion, and dark hair is no longer taken for skin.

Bodies of every size

  • A big body's wave runs further, not only wider. At four times a man's size, a wave runs twice as far.
  • A zone's tooltip gives the radius the zone really has at your size.
  • Techniques made for a form wait their normal cooldown and spawn at a man's size for a man in that form, as their reach and damage already did.

For addon makers

  • SkinSwaps: one skin for a player, by priority, on the body and the first-person arm. ArmSkins is deprecated and still works.
  • KeptForms: a big form whose techniques keep a man's figures.
  • SizedStep: a step height that follows the body.
  • CivilianFaction.exempt: a sanctioned fight, where a blow on the law is no civilian's strike and ends no truce.

An addon that uses any of these declares versionRange = "[6.1.0,)". Leave the top of the range open.

This mod has no additional files