AkumaLib 2.7.0
Curse Maven Snippet
What's new
AkumaLib 2.7.0
Server owners now choose how fast professions level, from the server's own config file: a speed for every profession, and each profession's level curve, without writing a data pack.
No signature was removed or changed: an addon built against 2.5.0 or 2.6.x keeps compiling and keeps working. That is why this is a minor bump.
Requires Minecraft 1.20.1, Forge 47+ and Mine Mine no Mi 0.11.5. JEI and EMI are optional.
The network protocol is unchanged (3): a 2.7.0 client can join a 2.6.x or 2.5.0 server and the other way round.
New
Profession XP settings. The world's
serverconfig/akumalib-server.tomlnow has:xpMultiplier: speeds up or slows down XP in every profession (2.0 = twice as fast, 0.5 = half as fast);curves: one line per profession, with how much each level costs and a speed of its own.
Every installed profession is already listed when the world starts, with its usual values, so you only change numbers. Players keep their XP: their levels simply follow the new curve. A line you never changed keeps up with the mod's own updates and with data packs, even after a
/reload; a line you changed stays as you set it. Edit the file with the world closed. For a modpack, put the file indefaultconfigs/and every new world starts with it.
Fixes
- A very steep profession curve no longer gives players wrong levels at the top of the scale.
This mod has no additional files

