air-tactical-arsenal-1.1.2-warzone.jar
Curse Maven Snippet
What's new
1.1.2-warzone
Radar and route maps: real terrain
- The radar map and the Shahed/Orlan route maps now show the real terrain instead of biome colours: the top block of every spot, like a vanilla map (grass, forests, sand, stone, snow, roads and buildings), with hill shading. Water gets darker the deeper it is.
Whole-map terrain scan (new command)
/ata terrain scan [size] [centerX centerZ]scans the whole map once and stores it in the world folder (world/ata_map/, tiles of 512×512 blocks). Default: a 10000×10000 square centred on 0, 0.- Reads the chunks saved on disk (e.g. a world pregenerated with Chunky mod) in the background, without stalling the server. Progress is shown in chat every 10% and in the server log.
- Tiles that already exist are skipped, so an interrupted scan continues where it stopped.
/ata terrain rescan [size] [centerX centerZ]scans everything again. /ata terrain statusshows progress and how many tiles are stored;/ata terrain cancelstops it (tiles done so far are kept).- When the scan finishes, all radar and route maps are rebuilt from the tiles.
- Every radar and route map inside the scanned area is then assembled from the tiles almost instantly, including radars placed later. The tiles travel with the world folder.
- While a terrain scan runs, radar and route maps wait for it (they show as queued).
Where map data comes from
- chunks the server has loaded right now,
- the terrain tiles from
/ata terrain scan, - with
mapReadSavedChunks = true(default), other chunks saved on disk (read in the background), - biome colours for everything else, so maps have no holes.
Keeping maps up to date
- Every
mapRefreshMinutes(default 10, 0 = never) the chunks loaded around players are painted into the terrain tiles and into the radar and route maps, so they show new buildings and craters. This runs in the background. - Players get the updated map when they next open a radar or route screen (clients keep a downloaded map for up to 5 minutes).
mapReadSavedChunksandmapRefreshMinutesare in the[Radar]section ofata-common.toml.- Existing radar and route maps are rebuilt once after the update (old map files are deleted).
radarDarkBackground = truestill disables the radar map and its scanning completely.
Upgrade notes
- The network protocol is unchanged (still 12), so 1.1.1 clients can join a 1.1.2 server, but only 1.1.2 clients pick up map updates without reconnecting. Updating both is recommended.
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