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AHZNB's Naruto ShinobiCraft

This is a mod based on the popular anime Naruto, which adds over 100 custom jutsu, 30+ cosmetics, and many more. We are excited to release the mod after several years of development and hope you all enjoy playing! 

File Details

NarutoMod-1.12.2-0.2.12.beta.jar

  • B
  • Jun 2, 2023
  • 25.70 MB
  • 186.5K
  • 1.12.2
  • Forge

File Name

NarutoMod-1.12.2-0.2.12.beta.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ahznbs-naruto-mod-831157:4563515")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

0.2.12-beta ===============================================================================

Jutsus:
- can fly when jinchuriki in full biju mode of 7-tails
- changed chidori mechanics: swing at a target within 20 blocks to charge at target
- nerfed chidori damage, lowered attack speed
- changed earth sandwich targeting mechanics: point at block instead of entity
- fix earth sandwich killing people again after killing them
- nerfed earth sandwich damage
- earth sandwich will also damage the user if caught in the jutsu
- unsummon your earth golem by hitting it
- limit bug sphere to max 10, reduce chakra absorption rate from target
- tweaked kamui teleport to use more chakra/time, give nausea effect after use
- fixed kamui intangibility running out of chakra leaves you intangible forever
- kamui intangible now has a 30 second limit, after which it goes on a 10s cooldown
- fixed eternal mangekyo intangible not negating damage
- susanoo, shield based entities and riding on bijus will no longer protect you from
damage done to yourself by opening your gates, only king of hell can protect you
- if susanoo or shield based jutsus gets killed by enough damage, residual damage will be transfered to player
- fixed water jutsus leaving behind residual water blocks
- biju cloak now force closes if you don't have anymore chakra
- biju cloak 2 bijudama charge time is dependant on cloak XP, cooldown 5 seconds
- buffed 7/8 gate: user can punch targets 15 blocks away by jumping right in front of them
- 8th gate sekizo and yagai damage can't be reduced by resistance effects,
7th gate resistence effect reduced to level 4
- 7th gate can't fly anymore, only 8th gate can fly
- increased non-affinity releases jutsuXP requirements to 2.5 times affinity requirements
- susanoo half-body and higher class can hold totsuka sword if the user has it
- scorch balls damage and duration increased, targeting is much better
- limit unrivaled strength to max 20
- boil release unrivaled strength now can punch entities 12 blocks away by jumping right in front of them
- lightning chakra mode cooldown increased by 2 seconds to prevent jutsu stacking
- lightning chakra mode now can punch entities 12 blocks away by jumping right in front of them
- entering biju cloak mode now can punch entities 15 blocks away by jumping right in front of them
- increased nausea duration on amaterasu use
- enabled user movements when using byakugan vision
- fixed fake death syndrome when dying with shadow clones alive
- remove shadow clones when user changes dimension
- shadow clones using rasengan will not hurt summoner or other clones of the same summoner
- shadow clones can use hiding in camouflage, chidori
- added Flying thunder god jutsu and scroll. can be used on blocks, entities and 3-prong kunais
- flying thunder god jutsu can escape from immobilization jutsus
- body replacement jutsu now only activates on entity damage source, and user doesn't have paralysis effect
body replacement jutsu won't teleport user into blocks
- sharingan users no longer give attackers slowness, instead will highlight the attacker for 15s if in range,
and lock users eyes on the attacker when mouse right button is pressed
- added chakra pulse for kekkei mora
- re-made fire annihilation and great flame jutsus to not go through walls. (optimized)
- buffed rasengan damage
- increased speed and size of Lava release: magma balls
- phantom 9 sealing jutsu no longer works on the 10-tails or its jinchuriki
- phantom 9 dragons sealing jutsu only works if the target is within 20 blocks
- wind release chakra flow cannot be used together with lightning chakra mode or chidori
- shinratensei can aim and throw floating chunks of earth at targets if shift+banshotenin was used to dislodge chunks of earth
- explosion release C3 now does custom explosion, damage 400 to all within 30 blocks
- buffed explosion release C1, C2 and explosive clone damage
- improved 8-trigrams revolving palm animation
- fixed susanoo bug sometimes creating infinite susanoo entities on the client side
- susanoo re-balance: added ribcage stage and requires 2000 nxp, skeleton: 5000 nxp, half body: 10000, full body: 20000, perfect 36000
susanoo damage nerfed a bit

Items:
- fix using /give command to give nature release items duplicates the item
- remove enchantability on all dojutsus
- add config to force remove rinnegan/tenseigan/ems if obtained without prerequisite achievements
- medical scroll to combine dojutsus now require the appropriate achievements to combine
- fixed forceDojutsuDropOnDeath not dropping mangekyos
- fixed explosive tags breaking blocks when mobGriefing false
- fixed after gaining mangekyo naturally susanoo color always black
- added 3-prong kunai weapon and recipe
- added some horns on 6-path rinnegan and tenseigan chakra mode
- truth seeking shakujo no longer drops
- use custom explosions for shibuki sword
- fixed nuibari and 3-bladed scythe thrown from off hand bug
- nerfed kamui shuriken to do less damage and use more chakra
- fixed putting kiba sword in offhand deletes the sword
- remembers 6-path senjutsu jutsuXPs after the item is removed (when rinnesharingan is off)
- fixed learning jutsu scrolls on off-hand deletes item in main-hand bug
- eating white zetsu flesh will only gain rinnegan if player has ems+achievement and doesn't have rinnegan+achievement
- fixed sage mode facial textures not rendering when senjutsu item held in offhand

Entities:
- added 5 second cooldown for Itachi's genjutsu
- lowered chances of Itachi dropping mangekyo
- gedomazo can be ridden and controlled by rinnegan/tenseigan users
- fixed entity renderers crashing with ice and fire and custom NPC mods
- added config settings to tweak Itachi, Kisame, Zabuza, white zetsu spawn weight
- new 1-tail shukaku model
- new 4-tails Son Goku model
- made itachi's real chance configurable
- smarter itachi in susanoo AI
- patch loophole for sakura to drop anything
- better NPC/clone water walking and wall climbing AI
- snake summons greater than size 4 will break wood/trees when moving
- bijus will take less damage if the attacker is in its view and the damage is blockable
- tweaked pricing for ninja merchants trade items, trading works the same as vanilla, trading unlocks more trades
- clones don't naturally drop loot

Advancements:
- associate "Rinnesharingan Activated" advancement to the correct parent (rinnegan/tenseigan) advancement

Commands:
- added find gedo mazo location. usage: /locateEntity gedo

General:
- Added a config
- moved gamerule spawnTailedBeasts to config
- added a config option for players being able to spawn as jinchuriki
- killing a gedo mazo that has bijus sealed in itself will release the bijus
- ninjas can only gain ninjaxp through damaging or getting damaged by hostile mobs or players
- added back naruto run and config option NARUTO_RUN to turn off
- added a config option AGGRESSIVE_BOSSES to make bosses attack on sight
- improve the boss bars when AGGRESSIVE_BOSSES is enabled
- added config setting CHAKRA_REGEN_RATE to customize idle chakra regen rate
- added config option ENABLE_JUTSU_SCROLLS_IN_LOOTCHESTS to disable jutsu scrolls in loot chests
- chakra does not regenerate when using jutsus
- fixed dying from chakra overload causes immortality when revived with king of hell
- added config to change amaterasu block duration

0.2.11-beta ===============================================================================

Jutsus:
- limit earth sandwich jutsu to size 20
- removed fall damage from kamui intangible and sand levitation
- bone/ice/earth spikes power indicator and chakra usage is based on how many spikes produced
- nerfed bone/ice/earth spikes damage
- fixed lightning beast/panther crashing when user enters another world/dimension
- limit black lightning panther to max 5
- limit max jutsuXp to 3x required xp
- limit unrivaled strength to max 30
- limit sand bullet barrage to max 5
- increased amaterasu damage (based on user ninjaxp)
- Yomotsu Hirasaka now works in survival
- lowered damage on Chakra flow
- disallow using sand binding on the same target multiple times
- fixed adamantine chains render broken by Radon
- fixed when becoming your clone and clone original dies bug
- fixed son guko not giving you lava chakra mode upon becoming its jinchuriki
- fixed jinchuriki berzerk mode crash when holding senjutsu item
- fixed jinchuriki cloak 2 berzerk mode with cloak 1 head texture
- fixed 8-gates sekizo only being usable once
- fixed 8-gates yagai killing you again after death respawn
- force close 8-gates after Night guy use or death
- 8-gates item won't disappear if not owner holding it
- fix night guy killing player on respawn
- added sonic boom effects to 7-gate punches and chakra enhanced strength punches
- made some S rank jutsu scrolls findable
- limit medical jutsu: poison mist to max 50
- limit poison mist to max 35 power
- decrease Temari's fan max power to 40 from 60
- improved lightning beast control, reduced jutsu duration
- reduced lightning panther jutsu duration
- fixed skeletal control willow dance infinitely gaining strength
- fixed ice mirrors being able to use without chakra
- reduced wood burial duration to 10 seconds, damage 10 per second
- allow 1-tail jinchuriki in biju cloak to use magnet release without a sand gourd
- reduced earth sandwich duration
- lava melting jutsu won't spawn lava blocks if mobGriefing disabled
- fixed tenseigan users not being able to use asura canon
- fixed summoner can't ride summon, and summon can't ride summoner
- lightning jutsus now do aoe damage in a 10 block radius if target is in water
- added Six Paths Ten-Tails Coffin Seal - to become the 10-tails jinchuriki
- after becoming the 10-tails jinchuriki, armor is obito un-controlled outfit if ninjaxp < 32400
- hell swamp jutsu mud blocks now reverts back to original blocks after 30 seconds
- limit hell swamp jutsu to 30 max
- limit explosion release land mine fist to 10 max

Items:
- cleaver sword now takes damage when used, attack speed and damage decrease, recipe changed
- tweaked ninja armor model sizes to better fit layered player skins
- changed dojutsu helmet items textures
- fix armor lag by preventing it from creating new instances
- added tailed beast maps
- made tailed beast maps not show positions if spawnTailedBeasts is false
- fixed biju map crashing bug
- made biju map icons 50% bigger
- limit big folding fan blow power
- updated rinnegan's asura path canon to shoot missiles
- reduced chances of getting wood release to 1% if keepInvenotry or keepNinjaXp is true
- six path staff is given to people that gain 6-path senjutsu. it shoots black receivers
- fixed chokuto or shuriken not showing up in susanoo if you have multiple chokutos in inventory

Entities:
- increase spawn rates for bosses and remove dungeon spawns
- made might guy send messages to current customer instead of server
- made tailed beasts respawn after a certain amount of time after death
- made Iruka sell tailed beast maps
- fixed Itachi, Kisame and Zabuza boss bars flickering issue
- made the boss bars red (can be changed just thought it would be better)
- expanded Kisame, Itachi, Zabuza, MightGuy, Tenten, Sakura, Iruka spawn biomes and spawn weight
- made merhcants not despawn if they've traded with a player
- rewrote ninja merchant code
- fixed ninja merchants player blacklist not working correctly
- fixed ninja merchants occasional empty trade list
- fixed ninja merchants crashing with LootBags mod
- increased NPCs health and chakra
- fixed real Itachi not dropping his mangekyo
- fixed Itachi's genjutsu not showing his sharingan
- add cooldown text for tailed beast bomb in stage 3

Commands:
- addxp2jutsu command now requires level 4 permision
- added optional [player] parameter to addxp2jutsu
- locateEntity command now requires level 4 permision

General:
- removed japanese localization
- on respawn, kg item will now be given to player at the same time as other basic nature
release items (once per lifetime) if the player has already achieved kg naturally
- chakra regeneration amount when idle is now based on player's saturation level
- omit the 10 tails becoming a player's naturally sealed biju
- added gamerule:spawnTailedBeasts to spawn bijus naturally in a 10k - 100k radius from 0 0
- properly flushed world biju save data on world close
- properly capitalized translations
- fixed dying as jinchuriki with keepInventory on can't see cloak on respawn
- centered chakra bar
- made ninja water walking not push player up if underwater
- fixed hack to get jinchuriki by putting all nature release items in chests
- fixed closing server while jinchuriki in biju cloak revokes the jinchuriki
- made might guy mission objective have a display name
- instead of killing the jinchuriki, add chat text saying "you're too weak" if you don't
have enough ninjaxp to handle biju cloak (going up a level tries to give you 5000+ chakra)
- fix water walking fall dmg

0.2.10-beta ===============================================================================

Jutsus:
- Lava release chakra mode: is enabled when player becomes the 4-tail jinchuriki
- Lava release chakra mode: gives user +16 speed effect
- Explosion release explosive clay: fixed targeting system freeze after target dies
- Kamui teleport: removed chat text stating 'entity teleported'
- using chidori with a weapon in hand no longer lunges at target
- improved rasengan impact particles rendering
- biju cloak 2 requires 800 jutsuXp to master
- Mind transfer/shadow imitation: improved mouse sensitivity when controlling mobs
- Mind transfer only works on entities with AI and players
- Mind transfer chakra usage based on target ninja level or health if not ninja
- shadow clone jutsu: fixed ninjaxp not reseting after death of original (when player is a bunshin)
- shadow clone jutsu: updated health and chakra transfers from clone to user
- Adamantine sealing chains: moved to Yang release
- Adamantine sealing chains: no longer seals the biju in the player in survival mode
- Adamantine sealing chains: added chakra drain on target entity (drain amount based on player's chakra)
- changed Earth sandwich jutsu animation and mechanics
- updated earth wall jutsu block placement
- changed Sand bullet barrage mechanics
- lava release melting jutsu created obsidian blocks will disappear after 1 minute
- explosion release landmine fist and chakra enhanced strength now only works on direct physical attacks
- chikabutensei moon falls after 1 minute, improved mechanics when griefing turned off
- multi-size jutsu giant's health is based on the size
- ice release all killing ice spikes charging and chakra usage change
- improved rasenshuriken model and particles
- wood permanent burial now has a 15 second cooldown
- cellular acvtivation now uses 4x more chakra on hit than before
- substitution jutsu now has 10 second cooldown between activations
- lava release jutsus damage increased
- wood prison now only forms the sides and top, max size 40
- changed lightning paralysis effect: entity is slowed but can still move
- updated byakugan jutsu usage requirements from vanilla experience to ninjaXp
- added sonic boom effect on chakra enhanced strength and gate 7
- added Transformation jutsu and scroll
- added 4-symbols sealing jutsu and scroll
- added lightning release: black panther and scroll
- added Earth release: Golem jutsu
- added amenotejikara, rinnegan gives either limbo or amenotejikara randomly
- added 9 dragons sealing jutsu in Yang release, enabled when rinnegan achieved

Items:
- Bone drill can't be dropped into the world
- Amegakure headband+mask can breathe under water and immune to poison & wither
- re-positioned the dojutsus lower on the face
- white zetsu flesh when eaten damages eater 20~240 instantly if not wearing mangekyo sharingan
- eating white zetsu flesh gives mokuton only if user has suiton and doton
- jutsu scrolls are now one-time use
- summoning contract and senjutsu on /give: use datatag {Type:toad|snake|slug} to specify which type
- evolving into mangekyo now requires 1000 ninjaxp and no vanilla xp requirement
- when awakening mangekyo, achievement goes to and is bounded to original sharingan owner
- using someone else's mangekyo jutsus now drains 3x durability
- foreign eternal mangekyo jutsus will drain durability at 3x
- prevent drag dropping nature release items out of inventory
- medical ninja is checked only once, either you get it (25%) when first becoming a ninja or never will
- increased ninja armor durability
- added Konoha facial protector (tobirama/yamato style) and recipe
- added 1st Ninja war armor and recipe
- added samurai armor and recipe
- added Sanshouo puppet's summoning scroll. after summon, use scroll on puppet to seal it back
- added Karasu puppet's summoning scroll. after summon, use scroll on puppet to seal it back
- added Hiruko puppet's summoning scroll. after summon, use scroll on puppet to seal it back
- added gunbai: gives wind from folding fan
- added senbons and recipe
- added Yaguras Staff: 4th Mizukage's staff (WIP)
- added Staff of Sage of Six Paths (WIP)
- added 3rd Hokage's Staff (WIP)
- added Hidan's Scythe (WIP) - Now throwable
- added Fuma Shuriken (WIP)
- added Sound Gaunlet (WIP)
- added Poison Bombs and recipe
- added Poison Senbons and recipe
- added Cleaver sword and recipe: can imbue lightning chakra
- added Curry of Life
- added Curry and Rice
- added Rice
- added Onigiri
- added Sake
- added Ichiraku Ramen
- added Tea
- added flying thunder god kunai (WIP)
- added madara's 1-bladed scythe (WIP)
- added Sound Gaunlet (WIP)
- added metal claw and recipe
- added Jiraiya's stone sword Ishiken (WIP)
- added Chakra Blades (WIP)
- added some new anbu and obito masks
- added partial sand cloak texture, updated the tail texture
- added KCM2 texture
- added Kage hats and robe
- added rain/sound village and anbu clothes
- added Obito 4th ninja war mask and clothes
- added Adamantin sealing chains scroll

Entities:
- full Kurama mode: change Kurama texture to KCM texture
- changed Sanshouo puppet's health to 200, reduces projectile damage by 80%
- changed kisame & zabuza's AI: no longer actively attacks players
- potion effects don't affect shield based entities (like hiruko, sanshouo, wood golem, etc)
- setup tailed beast face down pose
- puppets now tries to stay in front of user when not attacking, max range 40
- added Hiruko puppet (health=100; reduces projectile damage by 60%; blocking with tail reduces damage by 80%)
- updated white zetsu spawn parameters
- fixed giant 2 head dog not dying bug
- biju is removed from world when a player becomes its junchuriki
- biju can't be sealed unless health less than 1000
- added face down pose for bijus
- white zetsu changes skin to random player instead of the closest player
- white zetsu has a 40% chance to drop a kunai

Structures:
- rebuilt the 4 pillar wood house to match anime

Commands:
- locateEntity: added tab completions
- locateEntity: added jinchuriki assign

World:
- force total world time sync across all dimensions (magma fix)
- jinchurikies keep their bijus after death if keepInventory is on
- added gamerule "forceDojutsuDropOnDeath" (only for byakugan/sharingan/mangekyo)

Blocks:
- removed meteor block
- amaterasu block: Amaterasu effect amplification based on caster ninjaxp

General:
- reach effect: targeting fuzziness increases with reach, i.e. fuzziness = targetBoundingBox +- reach * 0.1
- kill ninja if chakra exceeds 4x max chakra
- added 1 second cooldown on ninjaxp/jutsuxp logging
- chakra: force sync to client on next tick on player respawn/changeDimension
- ninjaxp: force sync to client on next tick on player respawn/changeDimension
- hitting entities with a kunai or shuriken no longers gains extra ninjaxp
- updated the balancing such as susanoo hp, gourd/bone armor durability
- revised biju management system to seal entities other than players as vessels

0.2.9-beta ================================================================================

Commands:
- addninjaxp: now allows floating point numbers

Keybinds:
- Jutsu1 keybind callback will always trigger when pressed or released, even when interrupted by other keys such as movement keys

Jutsus:
- Wood Burial: fixed target escaped by kamui intangible will get caught again after dispelling kamui
- Mind Transfer: fixed when mind controlling a target player, skin does not change to target player
- Mind Transfer: fixed when dispelling, target player remains invisible
- Mind Transfer: dispell mind control when entering another dimension
- Shadow Imitation: dispell jutsu when entering another dimension
- Shadow Imitation: target player can only use chat gui while being controlled
- Shadow Imitation: chakra usage is based on the targets strength, stronger target more chakra usage
- Giant Wood Golem: added chakra burn per second based on jutsuXp (max 50/sec)
- Susanoo: added 500 base chakra consumption on initial use and up-stage
- 8 Gates: attacking/attacked with 8-gate item in hand only grows jutsuXp if you don't have enough for gate 1
- 8 Gates: now need to open to your max gate to grow jutsuXp (grows 1 jutsuXp per 2 seconds)
- Asakujaku: shortened the fireball range
- Rasenshuriken: no longer hurts user
- Dust Release cube: no longer destroys blocks when gamerule mobgriefing is off
- cloak 2 Tailed beast bomb: max power 14
- Full Biju mode: added time limit depending on jutsuXp (hidden)
- Full Biju mode: added cooldown depending on usage time
- Chidori: shortened the duration
- Chidori: gives mining fatigue to user
- Shinratensei: added particle effects
- Rasengan: fixed after breaking blocks leaving behind ghost blocks
- Truth seeking orbs: on defense, each projectile will be targeted by one truth seeking orb
- Lava release chakra mode: enabled only if user is the 4-tail jinchuriki
- Lava release chakra mode: gives user +9 strength effect
- added Kirin
- added 1000-hand buddha
- added Hiding in camouflage
- added 8-branch snake as a snake sage mode jutsu

Shift+jump:
- tweaked the leap trajectory

Spherical explosions:
- added camera shake if explsion radius larger than 20

Chakra:
- on death, set chakra to 10 instead of 0

Mobs:
- no longer attacks invisible targets unless wearing sharingan/byakugan
- Gedo Mazo: can only spawn 1 entity in the world at a time
- Gedo Mazo: added purple dragon
- Puppets: added Sanshouo, can be driven if the driver has puppet jutsu

items:
- Explosive tags: fixed crash when placing tag in world
- Nuibari sword: fixed skewering non-player entities max 15 seconds
- Kusanagi sword: added when thrown, look at target entity to target lock (max target range 30 blocks)
- added Akatsuki hat and robe
- added green jumpsuit and recipe
- added ninja fishnet shirt+pants and recipe
- added Amegakure headband/mask
- upgraded main village armors to HD
- updated konoha forehead protector item texture
- added anbu sword