File Details
NarutoMod-1.12.2-0.2.10.beta.jar
- B
- Feb 25, 2023
- 24.51 MB
- 33.8K
- 1.12.2
- Forge
File Name
NarutoMod-1.12.2-0.2.10.beta.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
0.2.10-beta ===============================================================================
Jutsus:
- Lava release chakra mode: is enabled when player becomes the 4-tail jinchuriki
- Lava release chakra mode: gives user +16 speed effect
- Explosion release explosive clay: fixed targeting system freeze after target dies
- Kamui teleport: removed chat text stating 'entity teleported'
- using chidori with a weapon in hand no longer lunges at target
- improved rasengan impact particles rendering
- biju cloak 2 requires 800 jutsuXp to master
- Mind transfer/shadow imitation: improved mouse sensitivity when controlling mobs
- Mind transfer only works on entities with AI and players
- Mind transfer chakra usage based on target ninja level or health if not ninja
- shadow clone jutsu: fixed ninjaxp not reseting after death of original (when player is a bunshin)
- shadow clone jutsu: updated health and chakra transfers from clone to user
- Adamantine sealing chains: moved to Yang release
- Adamantine sealing chains: no longer seals the biju in the player in survival mode
- Adamantine sealing chains: added chakra drain on target entity (drain amount based on player's chakra)
- changed Earth sandwich jutsu animation and mechanics
- updated earth wall jutsu block placement
- changed Sand bullet barrage mechanics
- lava release melting jutsu created obsidian blocks will disappear after 1 minute
- explosion release landmine fist and chakra enhanced strength now only works on direct physical attacks
- chikabutensei moon falls after 1 minute, improved mechanics when griefing turned off
- multi-size jutsu giant's health is based on the size
- ice release all killing ice spikes charging and chakra usage change
- improved rasenshuriken model and particles
- wood permanent burial now has a 15 second cooldown
- cellular acvtivation now uses 4x more chakra on hit than before
- substitution jutsu now has 10 second cooldown between activations
- lava release jutsus damage increased
- wood prison now only forms the sides and top, max size 40
- changed lightning paralysis effect: entity is slowed but can still move
- updated byakugan jutsu usage requirements from vanilla experience to ninjaXp
- added sonic boom effect on chakra enhanced strength and gate 7
- added Transformation jutsu and scroll
- added 4-symbols sealing jutsu and scroll
- added lightning release: black panther and scroll
- added Earth release: Golem jutsu
- added amenotejikara, rinnegan gives either limbo or amenotejikara randomly
- added 9 dragons sealing jutsu in Yang release, enabled when rinnegan achieved
Items:
- Bone drill can't be dropped into the world
- Amegakure headband+mask can breathe under water and immune to poison & wither
- re-positioned the dojutsus lower on the face
- white zetsu flesh when eaten damages eater 20~240 instantly if not wearing mangekyo sharingan
- eating white zetsu flesh gives mokuton only if user has suiton and doton
- jutsu scrolls are now one-time use
- summoning contract and senjutsu on /give: use datatag {Type:toad|snake|slug} to specify which type
- evolving into mangekyo now requires 1000 ninjaxp and no vanilla xp requirement
- when awakening mangekyo, achievement goes to and is bounded to original sharingan owner
- using someone else's mangekyo jutsus now drains 3x durability
- foreign eternal mangekyo jutsus will drain durability at 3x
- prevent drag dropping nature release items out of inventory
- medical ninja is checked only once, either you get it (25%) when first becoming a ninja or never will
- increased ninja armor durability
- added Konoha facial protector (tobirama/yamato style) and recipe
- added 1st Ninja war armor and recipe
- added samurai armor and recipe
- added Sanshouo puppet's summoning scroll. after summon, use scroll on puppet to seal it back
- added Karasu puppet's summoning scroll. after summon, use scroll on puppet to seal it back
- added Hiruko puppet's summoning scroll. after summon, use scroll on puppet to seal it back
- added gunbai: gives wind from folding fan
- added senbons and recipe
- added Yaguras Staff: 4th Mizukage's staff (WIP)
- added Staff of Sage of Six Paths (WIP)
- added 3rd Hokage's Staff (WIP)
- added Hidan's Scythe (WIP) - Now throwable
- added Fuma Shuriken (WIP)
- added Sound Gaunlet (WIP)
- added Poison Bombs (WIP)
- added Poison Senbons and recipe
- added Cleaver sword and recipe: can imbue lightning chakra
- added Curry of Life
- added Curry and Rice
- added Rice
- added Onigiri
- added Sake
- added Ichiraku Ramen
- added Tea
- added flying thunder god kunai (WIP)
- added madara's 1-bladed scythe (WIP)
- added Sound Gaunlet (WIP)
- added metal claw and recipe
- added Jiraiya's stone sword Ishiken (WIP)
- added Chakra Blades (WIP)
- added some new anbu and obito masks
- added partial sand cloak texture, updated the tail texture
- added KCM2 texture
- added Kage hats and robe
- added rain/sound village and anbu clothes
- added Obito 4th ninja war mask and clothes
- added Adamantin sealing chains scroll
Entities:
- full Kurama mode: change Kurama texture to KCM texture
- changed Sanshouo puppet's health to 200, reduces projectile damage by 80%
- changed kisame & zabuza's AI: no longer actively attacks players
- potion effects don't affect shield based entities (like hiruko, sanshouo, wood golem, etc)
- setup tailed beast face down pose
- puppets now tries to stay in front of user when not attacking, max range 40
- added Hiruko puppet (health=100; reduces projectile damage by 60%; blocking with tail reduces damage by 80%)
- updated white zetsu spawn parameters
- fixed giant 2 head dog not dying bug
- biju is removed from world when a player becomes its junchuriki
- biju can't be sealed unless health less than 1000
- added face down pose for bijus
- white zetsu changes skin to random player instead of the closest player
- white zetsu has a 40% chance to drop a kunai
Structures:
- rebuilt the 4 pillar wood house to match anime
Commands:
- locateEntity: added tab completions
- locateEntity: added jinchuriki assign
World:
- force total world time sync across all dimensions (magma fix)
- jinchurikies keep their bijus after death if keepInventory is on
- added gamerule "forceDojutsuDropOnDeath" (only for byakugan/sharingan/mangekyo)
Blocks:
- removed meteor block
- amaterasu block: Amaterasu effect amplification based on caster ninjaxp
General:
- reach effect: targeting fuzziness increases with reach, i.e. fuzziness = targetBoundingBox +- reach * 0.1
- kill ninja if chakra exceeds 4x max chakra
- added 1 second cooldown on ninjaxp/jutsuxp logging
- chakra: force sync to client on next tick on player respawn/changeDimension
- ninjaxp: force sync to client on next tick on player respawn/changeDimension
- hitting entities with a kunai or shuriken no longers gains extra ninjaxp
- updated the balancing such as susanoo hp, gourd/bone armor durability
- revised biju management system to seal entities other than players as vessels
0.2.9-beta ================================================================================
Commands:
- addninjaxp: now allows floating point numbers
Keybinds:
- Jutsu1 keybind callback will always trigger when pressed or released, even when interrupted by other keys such as movement keys
Jutsus:
- Wood Burial: fixed target escaped by kamui intangible will get caught again after dispelling kamui
- Mind Transfer: fixed when mind controlling a target player, skin does not change to target player
- Mind Transfer: fixed when dispelling, target player remains invisible
- Mind Transfer: dispell mind control when entering another dimension
- Shadow Imitation: dispell jutsu when entering another dimension
- Shadow Imitation: target player can only use chat gui while being controlled
- Shadow Imitation: chakra usage is based on the targets strength, stronger target more chakra usage
- Giant Wood Golem: added chakra burn per second based on jutsuXp (max 50/sec)
- Susanoo: added 500 base chakra consumption on initial use and up-stage
- 8 Gates: attacking/attacked with 8-gate item in hand only grows jutsuXp if you don't have enough for gate 1
- 8 Gates: now need to open to your max gate to grow jutsuXp (grows 1 jutsuXp per 2 seconds)
- Asakujaku: shortened the fireball range
- Rasenshuriken: no longer hurts user
- Dust Release cube: no longer destroys blocks when gamerule mobgriefing is off
- cloak 2 Tailed beast bomb: max power 14
- Full Biju mode: added time limit depending on jutsuXp (hidden)
- Full Biju mode: added cooldown depending on usage time
- Chidori: shortened the duration
- Chidori: gives mining fatigue to user
- Shinratensei: added particle effects
- Rasengan: fixed after breaking blocks leaving behind ghost blocks
- Truth seeking orbs: on defense, each projectile will be targeted by one truth seeking orb
- Lava release chakra mode: enabled only if user is the 4-tail jinchuriki
- Lava release chakra mode: gives user +9 strength effect
- added Kirin
- added 1000-hand buddha
- added Hiding in camouflage
- added 8-branch snake as a snake sage mode jutsu
Shift+jump:
- tweaked the leap trajectory
Spherical explosions:
- added camera shake if explsion radius larger than 20
Chakra:
- on death, set chakra to 10 instead of 0
Mobs:
- no longer attacks invisible targets unless wearing sharingan/byakugan
- Gedo Mazo: can only spawn 1 entity in the world at a time
- Gedo Mazo: added purple dragon
- Puppets: added Sanshouo, can be driven if the driver has puppet jutsu
items:
- Explosive tags: fixed crash when placing tag in world
- Nuibari sword: fixed skewering non-player entities max 15 seconds
- Kusanagi sword: added when thrown, look at target entity to target lock (max target range 30 blocks)
- added Akatsuki hat and robe
- added green jumpsuit and recipe
- added ninja fishnet shirt+pants and recipe
- added Amegakure headband/mask
- upgraded main village armors to HD
- updated konoha forehead protector item texture
- added anbu sword