Ageforged Armor (1.0.0)
Curse Maven Snippet
What's new
v1.0.0 — First Stable Release
After extensive beta testing and numerous fixes, Ageforged Armor reaches its first stable release. This version includes all fixes from beta.27 through beta.37.
Fixes (from beta.27–beta.37)
- Helmet position offset: fixed
templateLayerDefinitionscale from 1.0F to 0.0F — armor parts now match the player model’s exact position. - Helmet rendering behind skin: removed
copyPoseFromPlayerwhich was causing the helmet face to disappear when looking up/down. - First-person arm armor: now uses fixed rotation matching the actual first-person arm pose, with sneak adjustment. Position reset to default shoulder coordinates.
- Render order: increased
submitModelorder from 0 to 1000 to ensure armor renders on top of the player skin. - CurseForge upload filename: fixed
{version}literal in upload script.
Refactor
- Classes renamed:
ArmorOfTheAgesForge→AgeforgedArmor,ArmorOfTheAgesClientForge→AgeforgedArmorClient,ArmorOfTheAgesLootModifier→AgeforgedArmorLootModifier. - Template moved from
src/main/templates/tosrc/main/resources/templates/. - WORKFLOW aligned to v1.6.0 (codex-docs).
- Fork attribution added for Armor of the Ages by AlxR00T.
This mod has no additional files

