Afterfall-Compat-1.0.89.jar
Curse Maven Snippet
What's new
Afterfall Compatibility 1.0.89
Minecraft 1.20.1 / Forge / Java 17
- Restored cooperative obstacle breaching and shared damaged-block priorities while retaining native zombie movement.
- Breach path refreshes are bounded, deduplicated and distributed over ticks.
- Avoids repeated target searches when a horde zombie already holds its valid bound player target; natural zombie and bandit targeting remains independent.
- Filters irrelevant Enhanced Hordes contacts before sorting, and limits distant block-crack geometry while preserving nearby/player breaking feedback.
- Includes current city-computation optimizations, high-rise pursuit support and infection warning visuals.
- Includes updated third-person parkour/TaCZ/clothing compatibility, flashlight and offhand rendering, knife positioning and bandage presentation.
Use the matching Afterfall Ruined Streets 1.0.89 modpack for the accompanying loot, Doomsday shop decorations, scripts and gameplay settings.
Validation: recorded compilation, native-hook/bytecode, queue, target-guard and 1000-crowd contact-equivalence checks passed. A post-update gameplay performance benchmark is still pending; this is not a guarantee that large hordes or vehicle-heavy scenes will be lag-free.
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