resourceworld-1.1.0.jar
Curse Maven Snippet
What's new
π Version 1.1.0 β Two-Way Portal + Biome Overhaul
βοΈ New Features
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Two-Way Gold Portal:
Build a gold-block frame and light it with flint & steel to travel between the Overworld and the Resource World.
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In Overworld β teleports to Resource World.
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In Resource World β teleports back to Overworld.
No extra keys, no one-way trips.
Biome Integration:
The Resource World now uses the Overworld biome preset, allowing modded biomes (Ars Nouveau, BYG, Biomes Oβ Plenty, etc.) to generate naturally.
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Full Forge 1.20.1 compatibility with Java 17.
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Clean teleport logic using a safe spawn point at Y 100.
π§ Technical
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Simplified dimension registration (ModDimensions now only holds the ResourceKey).
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Added proper client-side render layer registration.
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Updated dimension JSON to support preset: "minecraft:overworld" for multi-biome generation.
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Minor refactor and cleanup of teleport utility classes.
πͺ Known Notes
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Portal uses the Nether Portal render layer (purple animated effect).
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You can freely build portals in both dimensions using gold blocks.
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Structure and ore generation follow vanilla + modded overworld rules.
π Next Planned Update
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Configurable spawn point and height per dimension.
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Optional resource depletion / periodic reset.
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Visual variation for the portal texture.
This mod has no additional files

