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AE2Recursion

Use a black-box synthesizer to solve the recursive/incremental formula
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ae2recursion-1.20.1-26.10.1.jar

File nameae2recursion-1.20.1-26.10.1.jar
Uploader
SKYMirrorSKYMirror
Uploaded
Oct 2, 2026
Downloads
43
Size
424.4 KB
Mod Loaders
Forge
File ID
9034458
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ae2recursion-1708111:9034458")

Learn more about Curse Maven

What's new

  • Optimize the sample detection logic to improve detection accuracy
  • Multi-block material reconstruction
  • Added Connected Textures (depends on ConnectedTexturesMod 1.21.1)
  • Added SKYMirrorCalculation Mode! (Default disabled, can be enabled in config)
    No matter how many orders are placed, they can all be synthesized in one batch!
    Moreover, this mode has been adapted for the Dog Head EU, enabling instant synthesis by pressing PB
  • The standby power consumption is adjusted to 1024 AE/t
  • Reorganized the energy consumption calculation and output overflow disk
  • Now it will consume the required energy all at once at the beginning
  • If the hard drive is insufficient to store the product, it will cache the product on the machine and return it to the network during idle time

v26.10.1 更新内容如下
优化样板检测逻辑,提高检测准确度
多方块材质重构,感谢<いずみ こなた>大佬
添加了连接纹理(1.21.1 依赖ConnectedTexturesMod
-
新增 天玑演算 模式!(默认禁用,可在配置里启用)
无论下单多少,一 并行也能 一 次合成完!
且该模式已适配狗头欧,瞬间按PB完成合成
(创造流体元件甚至不够用,适配狗头欧0.5.6Beta)
待机耗能调整为1024AE/t
重构了耗能计算和产出溢出磁盘
现在会在开始时一次性消耗所需能量
硬盘不足以存储产物会将产物缓存到机器,闲时返回网络

 

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