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ae2apotheotic

Seamless AE2 autocrafting integration for Apotheosis enchanting tables and gem cases
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ae2apotheotic-2.0.0.jar

File nameae2apotheotic-2.0.0.jar
Uploader
NiceClownNiceClown
Uploaded
Oct 18, 2026
Downloads
7
Size
3.7 MB
Mod Loaders
NeoForge
File ID
9237438
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:ae2apotheotic-1746009:9237438"

Learn more about Curse Maven

What's new

[2.0.0] - 2026-10-18

Added

  • Integrated GuideME In-Game Guidebook:
    • Added complete, comprehensive in-game guidebook documentation powered by GuideME (the official AE2 guidebook engine).
    • Seamlessly integrated into the AE2 Guidebook (ae2:guide) with a dedicated top-level "Apotheotic Automation" chapter and cross-listings in the standard Machines category.
    • Full English and Russian Localizations: Every guide page is natively available in both English (en_us) and Russian (ru_ru), dynamically selected according to player language settings.
    • Interactive 3D Block Models & Visual Illustrations:
    • Live interactive 3D block model previews rendered on each page (<BlockImage ... />).
    • Clear isometric 3D render illustrations showing proper block placement, machine adjacencies, ME cable hookups, and automation pipelines.
    • Full crafting recipe previews (<RecipeFor ... />) and item tag links (<ItemLink ... />, <ItemImage ... />).
    • Dedicated In-Game Guide Pages:
    • Overview (index.md): Architecture, features, and quick navigation.
    • Apotheotic Pattern Encoder (pattern_encoder.md): Complete walkthrough of all 3 encoding modes (Gem Upgrades, Gem Crushing, Table Infusion), Shift+Encode chain generation, and infusion stat calculator.
    • Apotheotic Gem Pattern Provider (gem_pattern_provider.md): Physical setup with the Gem Case, the new categorized UI, purity tier slots, Category 0, and smart shift-click routing.
    • Apotheotic Infusion Pattern Provider (infusion_pattern_provider.md): Setup with Raven's vs standard tables, 3-tier liquid XP extraction priority (ME Network fluid storage -> Internal buffer -> Adjacent tanks), and atomic transactions.
    • Specialized Patterns (patterns.md): Deep dive into the three pattern cards, data payloads, clearing, and reuse.
    • Interactive ? Help Buttons in GUIs:
    • Added a dedicated ? button to the top-right corner of all machine screens (Encoder and Providers).
    • Clicking ? opens the exact GuideME manual page for that machine directly.
    • Pressing the GuideME hotkey (G) while hovering over any block or pattern in inventories or JEI/REI immediately navigates to its guide page.

[1.2.0] - 2026-10-18

Added

  • Categorized Gem Pattern Provider Interface:
    • Replaced the flat pattern grid with an interactive categorized architecture organized by gem type.
    • Top Gem Selector Strip: Paginated scrollable strip displaying 8 gem icons per page with navigation arrows (<, >), page counter, and active gem highlight with progress indicator badges.
    • Selected Gem Category View: Dedicated header showing the current gem's icon, localized name, installed tier count, and prev/next cycling arrows.
    • Purity Tier Slots (I to V + Dust):
    • Tier I: Cracked → Chipped
    • Tier II: Chipped → Flawed
    • Tier III: Flawed → Normal
    • Tier IV: Normal → Flawless
    • Tier V: Flawless → Perfect
    • Tier VI (Dust): Dedicated slot for crushing this specific gem into Gem Dust.
    • General Crushing Category: Dedicated category 0 for general or purity-based gem crushing patterns.
    • Slot-Level Validation: Enforces strict pattern placement matching category gem and upgrade purity, both via GUI interactions and the ME Pattern Access Terminal.
    • Smart Pattern Auto-Routing (Shift-Click): Shift-clicking any encoded pattern from the player inventory automatically inspects its gem and tier, routes it into the exact designated slot, and instantly switches the category view to that gem.
  • Direct ME Network Experience (XP) Pulling for Infusion Provider:
    • The Apotheotic Infusion Pattern Provider now prioritizes extracting liquid experience (c:experience / neoforge:experience) directly from the connected ME network's fluid storage first.
    • Strict 3-tier priority execution:
    1. ME Network Storage (Primary): Extracted directly using ME grid power and storage services.
    2. Internal XP Buffer: Fallback to the provider's internal buffer.
    3. Adjacent Fluid Tanks: Fallback to physical tanks (e.g. Just Dire Things Experience Holder) in an atomic transaction with zero XP leakage.
    • GUI status label and tooltips updated to display external XP (XP external: %s) and explain the network-first extraction priority.

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