AE2 PowerTools

A collection of handy utility tools for Applied Energistics 2 network management and debugging
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AE2 PowerTools 1.6.8

File nameae2powertools-1.6.8.jar
Uploader
AedialAedial
Uploaded
Sep 4, 2026
Downloads
188
Size
1.1 MB
Mod Loaders
Forge
File ID
8809241
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ae2-powertools-1444328:8809241")

Learn more about Curse Maven

What's new

Added

  • Add chunk-boundary checks for AE2 multiblocks to the Network Health Scanner's fatal errors.
  • Add support for all Molecular Assembler-like machines to the Cards Distributor, for Acceleration Card distribution.
  • Add a warning overlay if the AutoCrafter is still at the default batch size (1), nudging players to raise it to a more performance-friendly value.
  • Add a "Run Now" button to entries of the Better Level Maintainer GUI.
  • Allow the AutoCrafter to use tools with different durability values than the one encoded in the pattern, as long as it's the only same item. The setting is per-entry and enabled by default, but can be disabled if the user wants to enforce exact durability matching. Once the tools with partial durability have been consumed, we should only be left with 1 item to match (steady-state), which is almost as performant as the exact durability matching, but allows for more flexibility in the tools used.
  • Add more details to some error messages in the AutoCrafter GUI, so new users can understand what is going on and how to fix it.

Fixed

  • Fix tooltip leaking from under the Maintainer modal when it is open.
  • Fix Maintainer not being able to reconcile finished jobs after a network disconnect, which could cause the Maintainer to think it was still waiting for a job that had already ended.
  • Fix Network Component Locator not merging entries of the same component type when they had different NBT data.
  • Fix possible overflow in Storage Level Emitter, when using a Fuzzy card (realistically only possible with Creative Cell).
  • Make the AutoCrafter resistant to ghost items in the network. Previously, any ghost item could cause it to error with "Required inputs disappeared from the network" when trying to extract the required inputs. Now, only real items are considered for extraction.

Changed

  • Improve tooltips everywhere to highlight the actions (in AQUA) and the times (in GREEN).
  • Improve the visuals on the AE2 AutoCrafter's catalysts, making the item a proper ghost item instead of a full-slot overlay.
  • Make the Maintainer use the smallest available CPU for a task instead of letting the system decide.

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