File Details
pattern_archive-1.0.6-Forge-1.20.1.jar
- R
- May 14, 2026
- 438.30 KB
- 9
- 1.20.1
- Forge
File Name
pattern_archive-1.0.6-Forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
📄 Pattern Archive Update Changelog
🇬🇧 English
New Features & Improvements
- Generic Rendering Support: Adapted the UI rendering for the 1.21.1 NeoForge environment. The Routing Hub and Emergency Station UIs now support AE2's native rendering, allowing fluids, chemicals, and other special add-on materials to properly display their textures and tooltips, fixing the issue of blank icons.
- Improved JEI Recipe Deduction: Updated the JEI recipe deduction logic to support recipes with mixed item and fluid inputs/outputs. The system can now correctly identify the target machine when importing processing patterns that involve fluids.
- Emergency Station Localization: Removed fixed/untranslatable text in the Emergency Station interface. All text in the UI is now fully integrated with the game's language system and will automatically translate to match your client's language settings.
Fixes
- Pattern Data Stability: Adjusted data storage to comply with the 1.21.1 item data system. Custom routing data and machine groups are now stored more safely, preventing them from being accidentally cleared by the game or AE2 during pattern handling or network syncs.
- Localization Fixes: Fixed an issue in 1.21.1 where fluids or special outputs lost their localized names and displayed incorrect tooltips in the UI.
- JEI Integration Crash Fix: Fixed a network disconnect and subsequent client crash (which sometimes appeared as compatibility errors with other mods) when clicking the
[+]button in JEI for recipes that contain empty slots. - Emergency Station Recipe Fix: Fixed an issue where using the
[+]button in JEI to edit processing patterns in the Emergency Station would cause fluids and chemicals in the recipe to disappear. The station now correctly recognizes and saves these special materials (like fluids and gases) instead of incorrectly handling them as normal items.
🇨🇳 中文
新特性与优化
- 泛型渲染支持:适配了 1.21.1 NeoForge 环境的渲染机制。样板调配中枢与急救站 UI 现已接入 AE2 原生渲染,能够正常显示流体、化学气液及其他附属特殊材料的贴图和提示词,修复了机器图标显示为空白的问题。
- 改进的 JEI 配方推演:优化了 JEI 配方关联推演逻辑,新增对包含流体参与的混合输入/输出配方的支持。现在导入带有流体的处理样板时,系统能够正确识别对应的目标机器。
- 急救站界面翻译完善:移除了急救站界面中无法翻译的固定文本。现在界面的所有文字均已接入游戏的语言系统,能够根据客户端所选的语言自动切换并正确显示翻译。
修复
- 提升样板数据稳定性:调整了数据存储结构以适配 1.21.1 的新版物品数据机制。图纸内部的路由数据、机器分组等信息现在能够更安全地存储,防止在网络同步或处理样板时被游戏或 AE2 意外清除。
- 本地化名称显示修复:修复了在 1.21.1 环境下,流体和气体等多语言名称无法被正确读取,导致 UI 中显示异常的问题。
- JEI 联动崩溃修复:修复了在急救站中使用 JEI 的
[+]按钮填入带有空槽位的配方时,会导致玩家与服务器断开连接并引发客户端闪退(有时表现为与其他模组的冲突报错)的问题。现已优化网络数据传输逻辑,能够安全地处理配方中的空位。 - 急救站配方修复:修复了在急救站中使用 JEI 的
[+]按钮重新编辑处理样板时,会导致原配方里的流体和化学品消失的问题。现在系统能够正确识别并保存流体、气体等特殊材料,不会再把它们当成普通物品处理而导致配方出错。

