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Lightning Tech: Simulation

Grow reusable simulation crystals, build a laser and particle production line, and supply machines through AE2-powered chambers and wireless output interfaces.
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AE2 Lightning Tech: Simulation 0.1.1-beta.1

File nameoverload_sim-0.1.1-beta.1.jar
Uploaded
Oct 5, 2026
Downloads
16
Size
669.3 KB
Mod Loaders
NeoForge
File ID
9067604
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ae2-lightning-tech-simulation-1727853:9067604"

Learn more about Curse Maven

What's new

0.1.1-beta.1

First CurseForge distribution of the existing GitHub beta release.

Gameplay is unchanged from 0.1b. This release adds license and attribution documentation, release documentation, and portable build preparation.

Installation

Install on both client and server. Requires Minecraft 1.21.1, Java 21, and NeoForge >=21.1.252 and <21.2.

Required mods (exact versions declared by this file):

  • Applied Energistics 2: 19.2.17
  • AE2 Lightning Tech Reborn (CurseForge project: AE2 Lightning Tech): 2.1.0
  • Thunderbolt Core Reborn (CurseForge project: Thunderbolt Core): 2.0.0
  • GuideME: 21.1.19

Mekanism compatibility is optional (tested with 10.7.19.85). KubeJS is not required.

License and attribution

Code and original assets are MIT; adapted upstream crystal sprites, crystal logo and module icons are CC BY-NC-SA 3.0, with upstream attribution retained. See LICENSES.md and THIRD_PARTY_NOTICES.md for the exact scope. Dependencies are separately licensed and are not bundled.

Beta: no new manual long-running or multiplayer validation was added for this release.

This mod has no additional files