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Adventurer's Titles

Adds a progression-based title system with unlockable titles, achievements, attributes, chat titles, and in-world title displays.
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Adventurer's Titles 1.5.12 (1.20.1)

File nameadventurers-titles-1.20.1-fabric-1.5.12.jar
Uploader
zClashzClash
Uploaded
Sep 28, 2026
Downloads
21
Size
137.0 KB
Mod Loaders
Fabric
File ID
9004193
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:adventurers-titles-1710684:9004193"

Learn more about Curse Maven

What's new

Adventurer's Titles — 1.5.12

Progression & New Titles

  • Added 12 new progression titles focused on combat, crafting, exploration and utility.
  • Added new achievement requirements for projectile hits from distance, hostile enemy kills, hostile enemy damage and unique loot containers.
  • Reworked several titles to avoid duplicating Story progression and existing objectives.
  • First Blood now requires defeating an aggressive enemy.
  • Controlled Fury now tracks damage dealt to aggressive enemies.
  • Unshakable Vigor now tracks damage received by the player.
  • Nether Excavator now tracks Netherrack mined in the Nether.
  • Relic Raider now tracks unique generated loot containers.
  • Scholar of Flames now requires crafting 16 Fire Charges.
  • Long-Range Hunter now requires 100 projectile hits from at least 15 blocks away.
  • Deadeye was consolidated into Long-Range Hunter while preserving its internal ID.

Attribute Improvements

  • Improved handling of optional attribute rewards when their provider mod is not installed.
  • Missing optional attributes are now ignored without disabling the corresponding title.
  • Improved attribute reward configuration and documentation.
  • Rebalanced title attribute rewards to better fit the progression of Adventurer's Stats 2.10.6.
  • Reworked several existing bonuses to reduce excessive stacking between title rewards and RPG attributes.

Lootr Compatibility

  • Added optional Lootr compatibility.
  • Added the unique_loot_container requirement.
  • Unique loot containers are tracked persistently by player, dimension and position.
  • Reopening the same container does not increase progression.
  • Vanilla generated loot containers continue to work without Lootr.
  • Lootr remains completely optional.

Hostile Enemy Detection

  • Added shared hostile-enemy detection for First Blood and Controlled Fury.
  • Improved compatibility with Slimes, Magma Cubes and other hostile/modded entities without requiring manual entity lists.
  • Entities that become hostile toward the player can be detected through their actual targeting, attacking or anger state.
  • Fixed passive entities being incorrectly counted as enemies.
  • Passive mobs such as chickens are no longer counted simply because they can be targeted or were attacked by the player.

Progression Ordering

  • Reworked the ordering of normal achievements from simpler objectives to more demanding progression.
  • Story titles are now kept at the end of the list.
  • Story titles were reordered to follow the progression of the A Journey chapter.
  • Arcane Initiate was moved after Quick Loot.
  • Death Reaper was moved to its appropriate position before Conqueror of the Five Paths.
  • The Titles screen follows the same ordering as the Achievements screen.

Configuration & Migration

  • Added automatic migration for built-in title definitions while preserving administrator changes.
  • Added versioned migration for titles.json and tag_titles.json.
  • Added configuration documentation and examples for custom titles, requirements and rewards.
  • Added support for generating a completely fresh configuration by removing config/adventurers_titles/.
  • Improved documentation for custom Story titles and player tags.
  • tag_titles.json remains configured for the zHuntersRPG modpack by default; users of other modpacks should modify or remove it and replace the Story tags with their own progression system.

Fixes

  • Fixed projectile distance validation.
  • Fixed persistent combat and projectile event tracking.
  • Fixed Nether-only block tracking.
  • Fixed player damage tracking.
  • Fixed Lootr container detection and duplicate container tracking.
  • Fixed configuration migration issues.
  • Fixed hostile enemy detection causing passive mobs to count as enemies.
  • Fixed Minecraft 1.20.1 chest API compatibility.
  • Fixed the projectile mixin configuration used for long-range tracking.

Compatibility

  • Added optional compatibility support for Lootr.
  • Improved compatibility with Adventurer's Stats 2.10.6 and the previously supported optional attribute providers.
  • FTB Quests, KubeJS, Lootr, Team System, and the supported attribute mods remain optional.

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