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Advanced Lootable Weapons [Lootable Update!]

The aim is to create an extremely diverse weapons mod without losing the ability to play both lightly and heavily modded.

File Details

advancedlootableweapons-1.4.6.6-1.12.2.jar

  • R
  • Feb 11, 2026
  • 4.15 MB
  • 321
  • 1.12.2
  • Forge

File Name

advancedlootableweapons-1.4.6.6-1.12.2.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:advanced-lootable-weapons-632792:7611502")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

ALW Version 1.4.6.6-1.12.2
- Fixed Abandoned Mineshaft loot not being injected with ALW Loot tables as intended
- Fixed a miscount in a substring call that caused all loot table injections to not happen
- Fixed a bug resulting in items with multiple possible matches (items with metadata > 0, like charcoal) being cleared from the inventory of single input crafting containers upon making a recipe
- Migrated Config's *Valid Forge Hammer* and *Valid Anvil* options to OreDictionary during game load, called "itemAlwForgeHammer" and "blockAlwAnvil" respectively
- Clay mix, tanning rack recipes now use all ore dictionary inputs
- Diamond studded leather is 1 diamond less per craft (Now 4 leather, 2 diamonds down from 4 leather, 3 diamonds)
- Added an Animation for Bellows! (More to come...)
- Bellows are now unified into 1 block that has a dynamic texture based on the wood used to make it
- Forges now play their own smoke particles when their heat is increasing instead of the bellows playing it
- Adjusted the location that smoke particles spawn when using the bellows for each forge
- Drums now eject the additive item if it's not been used and the liquid has been emptied, instead of destroying the additive item when liquid was removed
- Optimized the Drum block to send less packets
- Removed the bug that resulted in liquid being spawned in the world when filling the drum from creative and liquid from spawning in the world when emptying the drum from survival
- The drum now spawns bubble particles when crafting items
- Decoupling Alw Rotn from Alw Source code, so Alw Rotn will be an Alw addon like Advanced Lootable Tweaker going forward, and the link will be on the main ALW page when the project has been created.
- Fixed a bug that resulted in generated materials from non-vanilla tool materials never generate items
- Added a new command, /materialerrors, which shows any issues with generated materials in the Weapons Config

- Added Patchouli as an optional dependency. Note: This is not a complete feature and will be fully released in the next update. This decision was made due to other important fixes being present in this update.