Advanced Creation: a mod for easy building

Adds a RTS-perspective and a suite of building tools to speed up your minecraft builds.

File Details

AdvancedCreation-1.12.2-alpha2.0

  • B
  • Dec 12, 2021
  • 21.13 MB
  • 1.2K
  • 1.12.2
  • Forge

File Name

AdvancedCreation-1.12.2-alpha2.0.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:advanced-creation-496732:3564173")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Highlights

 

  1. Isometric view and tools are now ONLY available in Creative mode.
  2. Support for TileEntities. thx to feedback from Joe21
  3. Ability to use Absolute Coordinates for placement/deletion. thx to feedback from Непись
  4. New Ingame menu buttons for perspective switching and gamemodes. thx to feedback from Invisible Davis Studios
  5. Support for Alt-mode offsetting of selection in BUILD mode & others modes. thx to feedback from McHorse
  6. Mod compatibility with Llibrary. thx to feedback from Almos-Rhine & McHorse.
  7. Support for Non-block items in Isometric view.
  8. Re-Introduction of Vanilla third-person views.
  9. New Help screen entries for new features & ability to change Help screen text size.
  10. Various crash and bug fixes.
  11. Improved highlighting and other quality of life fixes.
  12. Added Mod options to change tool limits and others.
  13. Many thx to Joe21, McHorse, Almos-Rhine, Непись, Invisible Davis Studios for their awesome feedback. If there's anyone else with feedback in their minds please surrender it to me, preferable on my Discord channel (See directions on my website: www.advancedcreationmod.com).

Details

 

  1. Added capability to use Items that are not blocks in isometric view. These are redirected to Vanilla Minecraft. The toolbar indicator above the inventory bar will say “Not Handled By Advanced Creation”. Examples: Minecarts, boats, bow & arrow, throwables, etc. (Deleting minecarts or boats has the small vanilla reach range)
  2. Added ability to place TileEntities in general.
  3. Added support for placement and preview rendering of nearly all Vanilla TileEntities such as: Chests, pistons, redstone wires and components, rails, sign, etc… (also includes preview of these blocks in Templates) thx to feedback from Joe21
  4. Open tool selection wheel keybind can now work with a mouse key. thx to feedback from Joe21
  5. Fixed placing beds,banners, etc... in multiple colors
  6. Added ability to rotate blocks like skulls and signs between 16 positions instead of 4.
  7. Added ability to edit text on sign when right-click a sign.
  8. Added algorithm to attempt to make valid rail tracks and redstone wire circuits with any BUILD tool.
  9. You can interact with logic blocks in isometric view.
  10. Allow deleting in any tool when holding no block.
  11. Added TEXT_SIZE mod options to change the text font size in the Help screen. thx to feedback from McHorse
  12. Restored all Vanilla perspective (First-Person, Third-Person, Third-Person Front)
  13. Added toggle button to change perspectives in the Ingame menu. thx to feedback from Invisible Davis Studios
  14. Added toggle button to change gamemode (Creative and Survival) in the Ingame menu. 
  15. Restored normal functioning of Survival mode.
  16. Isometric view and all tools are now ONLY available in Creative mode as the 4th perspective mode.
  17. Added toggle button to change Ignore plants selection mode in Isometric view to the ingame menu.
  18. Added GuiScreen for the input of absolute coordinates for all tools in BUILD,PLACE and CREATE modes. This screen has a dedicated hotkey and HUD button. thx to feedback from Непись
  19. Added HUD information about the start, middle and end positions currently selected for all tools in BUILD, PLACE and CREATE modes. This can be turned OFF in Mod Options. thx to feedback from Непись
  20. Added Mod Option to show the absolute coordinate that the mouse is pointing at. Turned OFF by default.
  21. Added Mod Option to show the absolute coordinate of the camera focus point cross on screen. Turned OFF by default.
  22. Fixed compatibility issues with Llibrary. Crude fix! Might cause issues, see Mod Options! thx to feedback from Almos-Rhine & McHorse.
  23. Divided Mod Options into Categories.
  24. Added Alt-mode capability to give an offset to the current selection to all BUILD mode tools. (Previously only available in CREATE and PLACE mode) thx to feedback from McHorse
  25. Added better highlight of placement(white)/deletion(red) selection in game.
  26. Added Highlighting to indicate current OFFSET from mouse (goes from white to gray).
  27. Added HUD information about the current OFFSET from mouse.
  28. Added HUD button to clear OFFSET from mouse.
  29. Added Highlighting of current selected positions (start= green, middle = blue, end = blue)
  30. Fixed zooming bug after you have been scrolling in a menu/help screen.
  31. Fixed wrong preview of circle helplines in the Paint tool of EDIT mode when using a square brush size.
  32. Made Vanilla tool/block name highlight text, that is shown after selection, visible in Advanced Creation HUD interface.
  33. Fixed Crashes when trying to place incompatible blocks. Now warning message is given in chat when advanced creation is unable to place a block.
  34. Fixed occasional crashing in when cancelling CREATE mode thx to feedback from Joe21
  35. Added ability to use other mousebuttons for zooming. thx to feedback from Joe21
  36. Removed forced unbinding of Sprint buttons. thx to feedback from Joe21
  37. Fixed crash in MOVE/DEL & COPY/PASTE tool when clicking without a block selected thx to feedback from Joe21
  38. Fixed bug where GUI_OVERLAY_VISIBLE mod option is overwritten. thx to feedback from McHorse 
  39. Fixed critical bug where mod gets stuck in infinite loop while looking for the ground when player position is Y =< 0.
  40. Fixed bugged rendering of highlighted selection box side in last step of CREATE mode  when around the origin point of the map (0,0,0).
  41. Help screen items and paragraphs are rearranged to reflect the changes.
  42. Promove 6 for redstone wire/rails placement on a hill is added to the help screen on promoves page.