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AddedSMP

Items with Power, meant to be added to a vanilla friendly SMP, balanced, yet strong enough to be yearned for

File Details

addedsmp-1.0.8.jar

  • R
  • Dec 30, 2025
  • 1.18 MB
  • 12
  • 1.20.1
  • Forge

File Name

addedsmp-1.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:addedsmp-1398436:7397827")
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Added SMP - Model & Logic Updates Changelog

⚔️ Scythe (Rose of Treachery)

  • New 3D Model: Implemented rose_of_treachery with a proper Java-compatible JSON model.
  • Rotation Fixes: Converted Bedrock-style 3-axis rotations to Java-supported single-axis rotations, ensuring model validity.
  • First-Person View: Fixed alignment issue where the blade faced sideways; it now faces forward correctly (Rotated 90° on Y-axis).
  • Display Settings: Applied unified display settings (consistent with the Wand) for correct scaling and positioning in all perspectives (First/Third Person, GUI, Frame).

🪄 Arcane Wand / Pollen of Deceit

  • Model Fixes:
    • Syntactic fixes for 
       
      arcane_wand_3d.json (missing braces).
    • Corrected invalid rotation definitions.
  • Texture Path: Resolved broken texture references (addedsmp:item/3dwand_assets).
  • Scaling & Positioning: Applied polished display settings for optimal in-hand appearance.

💍 Ring of the Sword God

  • Dynamic Tooltips:
    • "Ascending Power" tooltip now dynamically reflects the actual kill requirement based on player count, replacing the hardcoded "10,000 kills" text.
    • Fixed client-side tooltip logic mismatch: The fallback default for RequirementsScale now matches the server's formula (Math.max(10, players * 5)), ensuring the "Power Level" and "Max Kills" display is accurate even before full server sync (e.g., showing 0/1000 instead of 0/10000 for single player).