Adaptive-Mob-Ai-1.1.194.jar
Curse Maven Snippet
What's new
[1.1.194]
Fixed
- Federated Learning: Global tactics downloads no longer get rejected as "poisoned" when the Cloudflare Worker returns per-mob tactics as an action-map
- The client now normalizes worker payloads into the expected
{ tactics: ... }mob schema before running validation (fixes "Missing tactics field" for zombie/skeleton/creeper)
- The client now normalizes worker payloads into the expected
[1.1.192]
Fixed
- Hostile mobs holding bows/crossbows/tridents (including zombies) now reliably use them as ranged weapons instead of defaulting to melee
- Implemented as a Forge-side goal injection on
EntityJoinLevelEvent, so it no longer depends on Mixin goal injection order or ML initialization state
- Implemented as a Forge-side goal injection on
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