Adaptive-Mob-Ai-Fabric-1.0.11.jar
Curse Maven Snippet
What's new
Changelog
1.0.11
- Parity (Forge): Allow hostile mobs to spawn with and use bows/crossbows/tridents (universal weapon loadouts).
- Parity (Forge): Ensure the generic ranged-weapon goal is injected even if ML is unavailable (reduced-feature/safe-mode behavior).
- Parity (Forge): Batch federation uploads per mobType to avoid single-action uploads locking a round; remove synthetic seeding uploads.
- CI: trigger build to validate auto version bump.
- Rename output jar to
Adaptive-Mob-Ai-Fabric-<version>.jarto avoid mixing it up with Forge/legacy builds. - Update docs to reference the Fabric jar name.
- Add Fabric dependencies as
compileOnlyfor better IDE/static analysis resolution. - Fix federated download parsing to tolerate backend schema variants (prevents "Missing tactics field" rejections).
- Fix chat hook registration to avoid reflective access / event registration crashes on some Fabric environments.
- Harden federated tactic handling to accept list/map shapes (prevents
LinkedTreeMapcast failures). - Make persistent entity data mixin injection more tolerant across mapping/method-shape differences.
- Validation: full
latest.logscan shows 0ERROR/FATAL/Exception/Stacktracematches; remainingWARNs are non-mod noise.
1.0.0
- Initial Fabric release.
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