Adapted Mobs

A mod focused on adding new mobs to Minecraft in a vanilla-feeling way that add on to unloved and underdeveloped biomes, along with creating more of a diverse environment in general.

File Details

AdaptedMobs-fabric-1.21.1-1.0.0.jar

  • R
  • Jul 6, 2026
  • 306.59 KB
  • 12
  • 1.21.1
  • Fabric

File Name

AdaptedMobs-fabric-1.21.1-1.0.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:adapted-mobs-632429:8384159"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Release 1.0.0

FEATURES

  • added three new creeper types: Festive, Rocket and Support
  • all creeper types can drop a mystery egg, which are as rare as a wither skull
  • all creeper types can drop music discs
  • mystery eggs can hatch into tame baby creepers when thrown
  • tame creepers have a bandana to identify them from wild creepers
  • tame creepers do their usual explosion attacks, however they do not hurt themselves, you, other tame animals, or any non-living entity in the process
  • tame creepers can sit, they'll only target entities that you attack or that attack you
  • tame creepers can be fed gunpowder to regenerate health or to speed up their growth as babies

FESTIVE CREEPER

  • they shoot a special TNT which does not grief blocks, but they'll switch to regular TNT once charged
  • when trying to approach a festive creeper, they'll back away to regain distance
  • they can shoot at faster rates the closer you are to them

ROCKET CREEPER

  • when close to its target, it'll launch itself up into the air before crashing down with an explosion
  • if there's not enough space for jumping, they'll act like regular creepers
  • on death, they can rarely drop a light blue creeper burst firework star

SUPPORT CREEPER

  • they're quite skittish, and will run away from players and look for other hostile mobs to follow
  • once following a mob, they'll buff themselves and the mob with effects like speed and fire resistance
  • if charged, the provided effects will be more powerful
  • if they are at half their health or below and they're not buffing any mobs, they'll explode like regular creepers if you get too close