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Ace's Spell Utils

An util API for making Iron's Spells and Spellbooks addons
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aces_spell_utils-1.2.7.2-1.21.1.jar

File nameaces_spell_utils-1.2.7.2-1.21.1.jar
Uploaded
Sep 2, 2026
Downloads
4.9K
Size
372.2 KB
Mod Loaders
NeoForge
File ID
8789930
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:aces-spell-utils-1299492:8789930"

Learn more about Curse Maven

What's new

Changelog:

VFX UPDATE

  • Added IKeepInventoryEntity interface (eternal thanks to L_Ender for helping me with this!)
  • HUGE Credit to Chocoboy for the following:
    • Added Impact Frame Handler class for customizable impact frames
    • Added Roar Handler class for roar distortion visuals
    • Added Chromatic Aberration Handler for chromatic aberration visuals
    • Added Ribbon Handler class for visual ribbon trails
    • Added Trail Handler class for visual trails
    • Added Trail Particle for visuals as well
    • Added custom Shake Manager for screenshakes
  • Adjusted the text colors for the ability items
  • Added IPhaseEntity and IPhaseMusicEntity and moved previous phase and music logic from the bosses to the two interfaces instead. This should allow non-boss entities to benefit from phases and phase-based music
  • Depreciated both boss music managers in preparation for the Boss Music Manager Rework:tm:
  • Fixed Evasive attribute not doing anything at all
  • Added Active & Passive ability Imbueable and PresetImbue mace items
  • Added Passive Ability Unique Spellbook item class

I honestly can't thank enough Chocoboy and L_Ender for helping me here it was genuinely such a godsend, please send them some love!

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