Wild West Guns and Dimension

Adds in new 3d weapons, armor, animals, NPCs, and a dimension themed around the Wild West. Formerly Ace 51’s Wild West Guns and Dimension

File Details

Wild West Dimension v2.4.jar

  • R
  • Apr 7, 2022
  • 1.12 MB
  • 263
  • 1.16.5
  • Forge

File Name

Wild West Dimension v2.4.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ace-51s-wild-west-dimension-591950:3738439")
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Added:

-Outlaws: naturally spawning hostile NPCs, one with a revolver and the other with a knife. All normal monster spawn conditions

-Loot chests to Abandoned Homesteads, one upstairs and the other downstairs

-4 gold dollar coins: $1, $10, $50, $100 and a recipe for the $1 coin

-Cleaning rag (W.I.P.) to repair the durability of all guns and its recipe

-Gun oil bottles (WIP) to repair the cleaning rag and the gun oil bottle's recipe

-Durability to all guns

-Springfield Rifle, its components, and corresponding recipes

-Sawed off shotgun and its recipe

-45-70 rifle bullets, shells, rounds and their recipes

-Ghost Towns a rare structure (generates in all biomes) and loot chests in most of the buildings

-Shotgun firing sound and sound subtitles for both gunshot sounds

-Small gunpowder pile and recipes to convert it to and from gunpowder

-Red sand and cacti to occasionally generate in lush desert biomes

 

Fixed:

-Sleeping does not turn night to day

-Hostile Vanilla Overworld mobs still spawn at night

-Buffalo's hitbox and spawn conditions

 

Updated:

-0.45 and 0.44-40Win ammo recipes now use small gunpowder piles