File Details
Neoforge-2.3.1-1.20.1
- R
- Jul 10, 2026
- 61.36 KB
- 179
- 1.20.1
- Forge + 1
File Name
accuratehitboxes-neoforge-2.3.1-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
v2.3.1
Bug Fixes
- TACZ Crawling Hit Detection: Fixed TACZ bullets failing to hit player body parts outside the vanilla hitbox while crawling or swimming.
- Crawling Edge Hits: Fixed intermittent misses on the outer edges of crawling player limbs caused by render interpolation and static server blueprint differences.
- Variable Model Parts: Fixed TACZ bullets missing model parts whose position or rotation changes with entity state and animation variables.
- Some Entity Parts: Some entity parts failing to register TACZ bullet hits when their animated model transforms differed from the static server blueprint.
Improvements
- Pose-Aware Player Blueprints: Added dedicated swimming-pose blueprints and matching server-side player transforms.
- TACZ Candidate Search: Expanded the precise-collision candidate search to include fully extended crawling player models.
- Dynamic Server Hitboxes: Added bounded, short-lived synchronization of rendered entity geometry for accurate dedicated-server collision against animated models.