Accelerated Rendering

Entity rendering optimization mod. Fast vertices transforming and caching using compute shaders.

File Details

acceleratedrendering-1.0.9-1.21.1-alpha.jar

  • R
  • May 24, 2026
  • 562.62 KB
  • 1.8K
  • 1.21.1+1
  • NeoForge

File Name

acceleratedrendering-1.0.9-1.21.1-alpha.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:accelerated-rendering-1314021:8138123"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Accelerated Rendering 1.0.9-1.21.1 ALPHA

  • Adds Miscellaneous Mods Compatibility Settings to configure compatibility settings of mods separately.
  • Adds Core Settings > Draw Method Type to select between two draw methods to have better performance.
  • Adds a new performant mesh uploading method.
  • Fixes rendering order issue of armor trims and render layers.
  • Fixes memory leak issue in EMF ModelPart Acceleration.
  • Fixes OpenGL error log spam issue.
  • Rewrites GUI batching logic.
  • Rewrites BufferSource gathering logic, which improves compatibility with some mods.

加速渲染 1.0.9-1.21.1 ALPHA

  • 添加了 杂项MOD兼容性配置 以单独配置各 MOD 的兼容性功能开关.
  • 添加了 核心配置 > 绘制方法类型 以选择不同的绘制方案获取更好性能.
  • 添加了新的性能更高的模型上传方式.
  • 修复了盔甲纹饰和渲染层的渲染顺序问题.
  • 修复了 EMF 模型加速的内存泄漏问题.
  • 修复了 Log 中 OpenGL 持续报错的问题.
  • 重写了 GUI 合批逻辑.
  • 重写了 BufferSource 获取逻辑, 改善了部分 MOD 的兼容性.