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Abyssal Decor

(Mostly) Vanilla style decorative blocks, (mostly) inspired by Victorian and Lovecraftian themes!
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abyssal_decor_1.20.1_0.10.0_Forge.jar

File nameabyssal_decor_1.20.1_0.10.0_Forge.jar
Uploader
starrysockstarrysock
Uploaded
Apr 2, 2026
Downloads
171.4K
Size
10.8 MB
Mod Loaders
Forge
File ID
7859148
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:abyssal-decor-964853:7859148")

Learn more about Curse Maven

What's new

Another mcreator update to keep ya'll busy while the rewrite cooks!
This one is by far AD's largest update yet, adding a tonne of neat new blocks and overhauling old content!

 

New:

  • Spires, a new, stackable block in multiple materials
  • Giant 2x2 sconces. These can overlap with other blocks
  • Marble pillars and sconces
  • Kelp curtains
  • Dull Iron blockset. Panels, beams, a lamp, etc
  • Trusses, in iron and dull iron. Sort of, connects to bars (as best it can)
  • Mixed brick stairs and slabs (surprisingly painful to get working)
  • Sneezeweed, an exotic 3 tall flower sold by wandering traders
  • Briar roses, vine-like roses that are craftable and bonemealable
  • A placeable nautilus shell
  • Rotting filth, a new block created when mold touches water. Used to make filthcrete and talcrock
  • Filthcrete, a grimy concrete blockset with connected textures
  • Talcrock, a slimy green stone
  • Bellmetal, a new gothic blockset
  • Arrow slit and sewer grate decals
  • Burlap, another wool analog with connected textures (ctm)
  • Clam juice, obtained by using a bottle on a clam. Placeable and drinkable
  • Timber and timber frames, dyed planks with connected textures (ctm)
  • Mystery meat cans. Placeable, stackable and eat-able like cake
  • Stucco and cracked stucco (ctm), in 3 flavours
  • 2 new large paintings
  • Stairs, slabs and walls for jade and effervescent bricks
  • Candle stand and streetlight, new 'lamps'
  • Moonsilver blockset (more to come of this later)
  • Blackwood picket fence
  • Door knocker, a new, smaller gargoyle

Changed:

  • Fixed an issue where mold only spread underground on 1.21.1 and beyond
  • Reworked clams. Bonemealing them now spreads baby clams that can be bonemealed into adult ones. Feeding a clam enough sand now has a chance to supersize it, giving whole pearl blocks instead of single pearls.
  • Clams can be crafted into shucked clams for food
  • New textures for a few old things. Primarily clams and serpent blocks
  • Added custom sound effects to multiple blocks. I'm still new to sound design so expect potential changes as I learn, and new sounds in the future
  • Abyssal Lanterns are now connectable
  • The scrimshaw tracks the player more effectively
  • Swapped AD's creative tab icon from the placeholder trident to the abyssal lantern (finally)
  • Sconces are easier to place items on
  • Hearts of the sea are no longer directly placeable, and must be crafted into a placeable variant (no more abyssaline issues)
  • Rainbow lamps can now be turned off
  • Sconces now connect to bars, fences and walls
  • AD foods are more reasonably saturating
  • Scrimshaw caves are slightly more common
  • Added loot tables to seabrass ore and moldy starstone. Fortune and silk touch now work
  • A bunch of other minor polish and bugfixes I may or may not remember

 

Enjoy!

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