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A Little Darkness

This mod aims to increase the difficulty and variety of gameplay by adding content related to darkness in one way or another.
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a_little_darkness-0.4-neoforge-1.21.8.jar

File namea_little_darkness-0.4-neoforge-1.21.8.jar
Uploader
BlooodeBlooode
Uploaded
Apr 26, 2026
Downloads
12
Size
6.3 MB
Mod Loaders
NeoForge
File ID
7987484
Type
R
Release
Supported game versions
  • 1.21.8

Curse Maven Snippet

NeoForge

implementation "curse.maven:a-little-darkness-1499203:7987484"

Learn more about Curse Maven

What's new

1. Sacrificial Altar added.
1.1. Structure of Altar:
1.1.1. I level: Credence in the center, floor made of rhombus-shaped runestone (41 runestone blocks), pedestals at positions x ±2 and z ±2 (4 pedestals).
1.1.2. II level: Add 4 altar chalices to the pedestals.
1.1.2.1. Altar Chalices need to be filled with infected blood.
1.1.3. III level: Add 4 pairs of pillars to the farthest edges of the altar (8 pillars).
1.1.4. IV level: Add 4 starstones to the pillars.
1.2. An altar is required to perform sacrifices.
1.2.1. A total of 8 sacrifices have been added.
1.2.2. Almost every sacrifice has two variants.
1.2.2.1. Extended lasts longer, but its buff is weaker.
1.2.2.2. Strong has greater power, but lasts shorter.
1.2.3. Each sacrifice has 4 levels, which determine the price, bonus, and possible debuff.
1.2.4. To perform a sacrifice, use a bottle of infected blood on the altar, then select the desired sacrifice.
1.2.5. After selecting the desired sacrifice, its description will appear when you hover over the "Sacrifice" button.
1.2.6. Only one bonus or debuff from the sacrifice can be active at a time.
1.2.7. The success rate of a sacrifice depends on the altar level and the player's fear level.
1.2.8. Regardless of the sacrifice's outcome, a cooldown is initiated.
1.2.8.1. The cooldown lasts 20 minutes.
1.2.8.2. The cooldown is the same for all sacrifices.
1.2.8.3. The cooldown works for the player, not the altar, so building another altar will not help.
2. The "Elemental Reverse" enchantment added.
2.1. The player gains full resistance to fire and lava.
2.2. The player takes damage from water, rain, and snow (weather).
2.3. Thirst consumption is increased by 50% in the Nether and by 25% in other dimensions.
2.4. Cannot be obtained from the enchantment table.
2.5. This enchantment is only available at level 1.
2.6. This enchantment is intended only for chest armor and will only work on chest armor.
3. Fire Water added.
3.1. Removes the thirst effect.
3.2. If you have fire resistance or the Elemental Reverse enchantment, it restores 8 thirst.
3.3. Otherwise, it restores 2 thirst and sets you on fire.
4. The chance of hunger and poisoning from a regular bottle of water reduced from 100% to 33%.
5. The description color for the Bottle of Infected Blood, Purified Blood and Powerful Medicine changed.
6. Sound for filling of the Bottle of Infected Blood added.
7. Now an iron ingot and a coal produce one steel ingot instead of two.
8. Time format of World Level timer changed.
9. Knockback when taking damage from low thirst removed.
10. The condition for receiving infestation fixed.
11. The hunger reduction condition for food poisoning fixed.

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