Runeblood: Origins

A massive Origins add-on that introduces 13 highly detailed fantasy races, such as Dragonkin and Aetherborn, each with unique magic, custom abilities, and balanced weaknesses.

File Details

Runeblood_Origins_V1.1.2.4.zip

  • R
  • May 25, 2026
  • 88.41 KB
  • 9
  • 1.20.1

File Name

Runeblood_Origins_1.20.1_V1.1.2.4.zip

Supported Versions

  • 1.20.1

Runeblood: Origins V1.1.2.4 - Server Stability Update

🐛 Bug Fixes & Stability

  • [Critical] Dragonkin Diet Fix: Fixed a critical parsing error where the Dragonkin's diet used an invalid Minecraft 1.20.1 tag (minecraft:meat). Created a custom tag (runeblood:carnes) containing all vanilla edible meats to ensure the datapack loads successfully.
  • [Critical] Infernal Lava Regen Fix: Fixed a critical error where the Infernal's lava regeneration used the origins:in_tag power type instead of origins:submerged_in, which is required for fluids in Apoli 1.20.1.
  • [Critical] Owlbear Seismic Strike Fix: Fixed a critical parsing error where the Owlbear's seismic strike used the deprecated damage type minecraft:generic. Updated the damage type to minecraft:fall.
  • [Functional] Voidborn Teleport Fix: Corrected the command execution context for the Voidborn's short teleport. It now correctly teleports the player to the exact raycast hit location instead of defaulting to the player's current position.
  • [Functional] Apoli Compatibility: Removed the invalid is_hidden field from stormcaller/debilidad_agua.json and human_plus/adaptabilidad.json, replacing it with the standard show_icon: false and show_particles: false to comply with Apoli 1.20.1 syntax.
  • [Minor] High Elf Healing Light: Fixed an issue where the High Elf's "Healing Light" AoE would heal hostile mobs instead of allied players by removing an erroneous inverted: true condition.
  • [Minor] Encoding Fixes: Corrected multiple files containing broken UTF-8 encoding (e.g., daí±o to daño, Sueí±o to Sueño, Paso ígil to Paso Ágil) to ensure descriptions render correctly in-game.