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Ritualistic Teleporters

Immersive Teleporters That Are 100% Multiplayer Friendly!

File Details

Ritual Teleporters v1.3

  • R
  • Sep 9, 2024
  • 1.09 MB
  • 85
  • 1.20.4+15

File Name

Ritualistic_Teleporters_v1.3.zip

Supported Versions

  • 1.19-Snapshot
  • 1.20-Snapshot
  • 1.20.2-Snapshot
  • 1.20.3-Snapshot
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4-Snapshot
  • 1.19.3-Snapshot
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19

Bug Fixes: (Thanks SilvericAnito!)

- Fixed a major bug after implementing optimizations that caused teleporters to link incorrectly.
- By default, sample rate is set to every 1 tick now instead of 20 ticks for a snappy experience. This can be changed if you need a performance boost on servers by typing the following command:

/scoreboard players set $global ra.sample_rate <Number of Ticks Per Sample>

On servers with limited resources, I recommend setting the sample rate to 10 or 20 ticks so you don't have to worry about TPS drops. If you're playing single player or host a low volume server, 1 tick should be fine.

 

Major Optimizations: (Thanks Qtzilla!)

- Costly checks for creating rituals, breaking rituals, and changing ritual color have been adjusted to greatly improve performance.
- By default, sample rate is every 20 ticks now instead of 1. Can be changed by typing the following command if you want a snappier experience (closer to 1 is faster):

/scoreboard players set $global ra.sample_rate <Number of Ticks Per Sample>

- Optimized teleporters to stop running particles and animation when there are no players within 15 blocks. (Used to just hide particle effects instead of stopping them).

- Made some minor changes to particles.