Reel Rivals 1.4.0 (26.2)
What's new
1.4.0 — Bait the Hook. Three ways to keep coming back to the water.
- The Bounty Board. There's always an active bounty species. Land it to claim 16 emeralds (once per rotation), and it sells for double at the market until the bounty rotates. The target rerolls every 7 in-game days (tunable) and never repeats twice in a row.
- The Fish Market. Cash out for emeralds.
/trigger rr.marketsells the fish in your hand priced by its exact weight — a 25 kg King Sturgeon is worth far more than a minnow — and the bounty species pays 2×./trigger rr.sellallsells your whole catch at once at a flat rate: fast, with a small convenience discount, so trophies are worth selling by hand. - The Angler's Log.
/trigger rr.statsshows your lifetime catches, personal-best weight, tournaments played and won, bounties claimed, emeralds earned, and the rods you've earned. - Every weighed fish now carries its numeric weight as item data, not just lore text — that's what lets the market price by weight. Fish caught before 1.4.0 still sell, at the minimum price.
- Server admins can tune the bounty period (
#bperiod, default 7 in-game days) and the market rate (#emper, kg per emerald, default 1).
This mod has no additional files

