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Overly Realistic

Introduces overly-realistic game mechanics, making the game extremely hard and time-consuming, as to incentivize players to cooperate

File Details

Overly-Realistic v3.9.1

  • R
  • Apr 27, 2026
  • 3.92 MB
  • 12
  • 26.1.2+2

File Name

overly_realistic_v3.9.1.zip

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1
  • Changed the textures of the following items:
    • Dirty potato
    • Dirty carrot
    • Dirty beetroot
  • Changed how much durability certain adhesive items apply to tools
    • Resin clumps' durability has been decreased, making it worse than the previous durability value for fish glue
    • Fish glue's durability has been increased, making it better than the previous durability value for resin clumps
  • Equidae will now always run away from players
  • Increased how fast starvation damage is applied to the player, aswell as the amount of damage applied to the player
  • Fixed not being able to boil waterlogged baskets
  • Fixed compatibility issues with datapacks that add dynamic lighting
  • Fixed the unlit torch not being able to be lit due to certain types of blocks incorrectly blocking the raycast's path
  • Fixed parches still being able to spawn with the 'No Monsters' setting enabled
  • Fixed being able to place multiple metal fragments into a singular crucible
  • Fixed being able to cook whole fish to get cooked fish meat
  • Fixed downed players dying after getting helped up
  • Fixed coconuts being able to be worn
  • Fixed content-filled crucibles sometimes dropping themselves as empty crucibles when being placed in incorrect locations
  • Fixed crucibles dropping themselves in incorrect locations when being placed inside other blocks
  • Fixed being able to get more fragments from poor quality ores than intended
  • Fixed the gunpowder recipe from the mortar not working
  • Fixed the "Iron Age" advancement not being able to be acquired if the player got poor quality iron
  • Fixed baby equidae being able to flee from players
  • Fixed sometimes not being able to feed certain equidae entities
    • (Note: This patch will only apply to newly spawned entities!)
  • Fixed the resource pack update message being incorrectly sent at times
  • Changed existing advancements
    • The "The Base of Life" advancement now informs the player that waterskins can place water into baskets
    • The "The Great Invention" advancement now specifies that the raw copper must be high quality for gunpowder creation
    • Tweaked the "Iron Age" advancement description to inform the player where they can get high quality iron