Goatman_Blacklist_hotfix 1.3.zip
What's new
**HOTFIX**
-Added more fail-safes to prevent goatman from spawning even after the command was run under heavily modded environments and lag.
-Added a new tick.mcfunction to ensure it gets run in case "schedule" fails.
-Changed default ticks to 50 tps in time to remove any spawning "goat_man" 20 ticks quicker. (dosen't compromise performance).
-100% Tested that player tags that have deafeatd goatman and run the command, sync throughout world reload/refresh or upon new sessions.
-Prevented "goat_man" from spawning in other dimensions and keeping the scoreboard synced through dimensions.
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