Dungeons Enchantments Datapack
A set of enchantments inspired by Minecraft Dungeons, but adapted to Minecraft Java gameplay and difficulty balance.
Critical Hit
Offers a chance to deal a critical damage (× 3).
- Supported: All weapons.
- In Enchanting Table: Sharp weapons.
- Incompatible with: Sharpness, Smite, Bane of Arthropods
| Level |
Chance |
DMG Expectancy* |
| 1 |
10 % |
9,6 |
| 2 |
15 % |
10,4 |
| 3 |
20 % |
11,2 |
| 4 |
25 % |
12 |
* Considering a Netherite Sword enchanted with Critical Hit. For comparison, a Sharpness V Netherite Sword deals 11 damage points.
Thundering
Offers a 20 % chance to replace the current attack by a Thunder that deals 30 damage points.
- Supported: All weapons.
- In Enchanting Table: All weapons.
- Incompatible with: Sharpness, Smite, Bane of Arthropods
| Level |
Chance |
DMG Expectancy* |
| 1 |
20 % |
12,4 |
* Considering a Netherite Sword enchanted with Critical Hit. For comparison, a Sharpness V Netherite Sword deals 11 damage points.
Reckless
Trade your Hearts for Attack Damage.
- Supported: Armor
- In Enchanting Table: Armor
| Level |
DMG Modifier |
Reduced Health |
| 1 |
+25 % |
1 (½❤) |
| 2 |
+50 % |
2,5 (1❤ + ¼❤) |
| 3 |
+75 % |
4 (2❤) |
Note: The effects stack with each enchanted armor piece, for a maximum of × 9,37 multiplier:
- A Netherite Sword with Sharpness V would deal 103 damage points.
- The wearer will experience a Health reduction of 16 (8❤) while wearing a full set of armor enchanted with Reckless III.
Explosive Attack
Offers a 25 % chance to replace the current attack with an explosion that deals 40 damage points.
- Supported: All Weapons
- In Enchanting Table: All Weapons
- Incompatible with: Sharpness, Smite, Bane of Arthropods
| Level |
Chance |
DMG Expectancy* |
| 1 |
25 % |
16 |
* Considering a Netherite Sword enchanted with Critical Hit. For comparison, a Sharpness V Netherite Sword deals 11 damage points.
Gravity Pulse & Gravity Pulse Arrows
Each attack emits a blast that pulls undead enemies towards the attacked entity (range: 12).
- Supported: All Weapons, Crossbows & Bows
- In Enchanting Table: All Weapons, Crossbows & Bows
Evoker Fangs
Summons Evoker Fangs before the player.
- Supported: Axes
- In Enchanting Table: Axes
- Incompatible with: Sharpness, Smite, Bane of Arthropods
| Level |
Fangs |
Damage range |
Additional Effect |
| 1 |
1 |
6 - 9 |
|
| 2 |
3 |
9 - 12 |
|
| 3 |
6 |
12 - 15 |
Improves attack range by 3 blocks |
Defensive Fangs
Summons Evoker Fangs all around the player when hit by an attack.
- Supported: Shield
- In Enchanting Table: None
| Level |
Fangs |
Damage range |
Knockback reduction |
| 1 |
4 |
Fang (6) |
30 % |
| 2 |
4 |
Fang (6) + Guaranteed 6 dmg* |
60 % |
| 3 |
8 |
Fang (6) + Guaranteed 12 dmg** |
90 % |
* if at less than 6 blocks away from the player
** if at less than 12 blocks away from the player
Note: Shield must be in passive position (not Used).
Gravity Warp & Gravity Warp Arrows
Suggested by itay912 on Discord.
Warps gravity around the victim, making it much heavier and either slows it down or makes it levitate.
Chances:
| Result |
Sharp weapon |
Bow & Crossbow |
| No effect |
25 % |
56 % |
| Slowness* |
50 % |
25 % |
| Levitation* |
25 % |
19 % |
* If any effect is applied, the victim becomes much heavier during 10 s.
Effect duration depends on enchantment level:
| Level |
Effect strength |
Effect duration |
| 1 |
1 - 2 |
3 |
| 2 |
2 - 3 |
5 |
| 3 |
3 - 4 |
7 |
Recycler
Gives a chance to not use an arrow (reuse the same one). It's like Infinity, but less powerful, and can be used alongside Mending.
- Supported: Bow
- Incompatible with: Infinity
- In Enchanting Table: None
| Level |
Chance |
| 1 |
10 % |
| 2 |
30 % |
| 3 |
50 % |
Freeze
Gives a chance to freeze the victim during 10 seconds. The victim will get 1 (½❤) damage every 2 seconds.
- Supported: Iron Sword, Iron Axe, Diamond Sword, Diamond Axe, Bow, Crossbow
- Incompatible with: Fire Aspect, Flame
- In Enchanting Table: Diamond Sword, Diamond Axe
| Level |
Chance |
| 1 |
20 % |
| 2 |
50 % |
| 3 |
75 % |
Note that players will get ¼❤ every second, which is the same damage overall to other mobs, but applied differently, because of some Minecraft limitations.