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Cliff under a Tree (CliffTree) - Datapack

A vanilla-styled worldgen overhaul, with new biomes and touches to existing ones

File Details

CliffTree 3.1.3 - Backport

  • R
  • Dec 14, 2025
  • 1.20 MB
  • 502
  • 1.21.1

File Name

clifftree-3.1.3-1.21.1.zip

Supported Versions

  • 1.21.1

CliffTree 3.1.3

Notes for 1.21.1 backport:

  • Requires Vanilla Backport
  • For now, requires Feature Recycler due to feature order cycle crashes. A fix will be looked into in the future

This update improves and optimizes many technical aspects of CliffTree, and should provide a more coherent experience. It also tweaks certain biomes and makes a few gameplay changes.

New feature: World Type Selection

  • All world types now function correctly, using functionality provided by Lithostitched
  • CliffTree's mod version now requires Lithostitched to be installed
    • The datapack version can still be used without it, but world types other than Default will not function
    • Using Lithostitched also allows CliffTree's surface rules to not break when using Terrablender, making it more compatible with other worldgen mods

Reworked Glacier Valleys

  • Reworked glacier valleys to include blue and light blue terracotta bands, as well as blue ice glaciers
  • Powder snow now generate deeper, but only around the glaciers, allowing cautious players to maneuver around them
  • Lapis lazuli ore generates more frequently here, similar to gold ore in badlands

Jungle tweaks

  • Now have mud patches and occasional pools
  • Firefly bushes now generate
  • Mushrooms generate more densely
  • Bogged can rarely spawn
  • Slightly changed the foliage color
  • With the exception of tweaked foliage color, sparse jungles are unchanged

Flower forest tweaks

  • Now have denser flowers and grass
  • Now have patches of wildflowers and pink petals
  • Ponds and cobblestone boulders can now generate here
  • Firefly bushes now generate

Gameplay tweaks

  • Sand no longer supports regular foliage
    • This was a legacy feature from before dry foliage was added, and is being removed for better compatibility
    • Warm rivers now generate with small coarse dirt patches along the edges, allowing firefly bushes to still generate
  • Removed small dripleaf from moss bonemeal vegetation
    • Dripleaves caused issues with certain moss-based farms
  • Non-exposed sandstone in deserts are no longer smooth
    • This makes desert quarries insta-mineable
  • Added recipe to de-craft snow blocks into snowballs
    • Since snow blocks drop themselves in CliffTree, this allows snowballs to still be obtained from them
  • Removed "Distant Lands" advancement
  • All 82 vanilla and CliffTree biomes are now required for "Adventuring Time"

Other tweaks and fixes

  • Cherry groves have less dense pink petals
  • Red sand is once again deeper in badlands
  • Surface lava lakes in deserts and badlands now have sandstone or red sandstone borders
  • Removed lava lakes from oasis surfaces
  • Removed Cliffman
  • Removed emerald ore generation from cherry groves, meadows, and savanna plateaus
    • CliffTree's generation makes them often appear lower to the ground, making them not strictly mountain biomes
    • They can still occasionally have emerald ore if they generate bordering a mountain
  • Snowy spruce and cherry trees no longer dig their logs into the ground
  • Optimized and reworked several features
    • Terracotta bands in biomes like savanna plateau are now replaced using more performant disk-based methods
    • Removed some outdated and unnecessary features