Complementary Shaders v4

7,125,686 Downloads Last Updated: Aug 25, 2022 Game Version: 1.19.2   +13

File Details

Uploaded by EminGTR
Uploaded Aug 25, 2022
Game Version 1.19.2   +13
Size 3.29 MB
Downloads 878,046
MD5 7a48a5dd0f154855ed5a1f2def959ec3
Supported Minecraft 1.19 Versions
Supported Minecraft 1.18 Versions
Supported Minecraft 1.17 Versions
Supported Minecraft 1.16 Versions
Supported Minecraft 1.15 Versions
Supported Minecraft 1.14 Versions
Supported Minecraft 1.13 Versions
Supported Minecraft 1.12 Versions
Supported Minecraft 1.11 Versions
Supported Minecraft 1.10 Versions
Supported Minecraft 1.9 Versions
Supported Minecraft 1.8 Versions
Supported Minecraft 1.7 Versions


The v4.6 update for Complementary v4 comes with a lot of lighting tweaks, color adjustments, improvements and fixes as usual to provide you the most natural v4 experience ever.

Changes over v4.5.1:
- A bunch of general color and lighting tweaks to achieve a more natural look, including:
   - Tweaked daytime sky saturation and brightness
   - Tweaked daytime light shaft colors
   - Tweaked sunlight color temperature during sunrise/sunset
   - Tweaked ambient lighting brightness during day
   - Tweaked lighting brightness on leaves
   - Tweaked lighting brightness on block sides
- Improved vanilla clouds to have an extended range and also appear taller
- Added "Depth Of Field Focus" option for taking screenshots
- Added "Water Waves" option. Disabled on "Potato" and "Vanilla / RTX-ish" profiles
- Added Froglights to Scene-Aware Colored Lighting
- Tweaked emissive layers of Warden, Endermen and Spiders
- Tweaked the look of Glow Lichen (IntegratedPBR)
- Reduced brightness of Glowstone, Sea Lantern, Jack o'Lantern and End Rod (IntegratedPBR)
- Updated SSAO to Complementary Reimagined SSAO
- Updated LiteTAA to Complementary Reimagined TAA
- Fixed many modded blocks and/or resource pack models having some incorrect dark shading
- Fixed labPBR/SEUSPBR/POM causing entities to have broken nametags
- Fixed labPBR/SEUSPBR/POM causing broken textures for some (modded) blocks
- Fixed labPBR/SEUSPBR/POM not working in older Minecraft versions
- Slightly increased cloud movement depending on the camera altitude
- Slightly tweaked water bumpiness handling
- Optifine's dynamic lighting is no longer mostly disabled
- Removed the feature where Rain Puddles are reduced near Light Sources if Rain Puddle Coverage isn't set to 100
- Changing Water Type to "RTX-ish" or "Vanilla-ish" no longer reduces water bumpiness by itself
- Updated license