Complementary Shaders v4

Customization
7,126,231 Downloads Last Updated: Aug 25, 2022 Game Version: 1.19.2   +13

File Details

Filename ComplementaryShaders_v4.4.zip
Uploaded by EminGTR
Uploaded Mar 11, 2022
Game Version 1.19   +12
Size 3.30 MB
Downloads 767,943
MD5 e0c2c4b151699beaf72a1829be44eacd
Supported Minecraft 1.19 Versions
1.19
Supported Minecraft 1.18 Versions
1.18.2
Supported Minecraft 1.17 Versions
1.17.1
Supported Minecraft 1.16 Versions
1.16.5
Supported Minecraft 1.15 Versions
1.15.2
Supported Minecraft 1.14 Versions
1.14.4
Supported Minecraft 1.13 Versions
1.13.2
Supported Minecraft 1.12 Versions
1.12.2
Supported Minecraft 1.11 Versions
1.11.2
Supported Minecraft 1.10 Versions
1.10.2
Supported Minecraft 1.9 Versions
1.9.4
Supported Minecraft 1.8 Versions
1.8.9
Supported Minecraft 1.7 Versions
1.7.10

Changelog

Do NOT extract the file after downloading!


Changelog v4.4:
- Improved fake shadow switching calculation to better hide the point where the shadow distance ends
- Improved the quality of Bloom on high screen resolutions
- Improved the quality of Aurora reflections
- Tweaked the Overworld Border Fog to appear farther from the player, similar to the fog tweak of Mc 1.18
- Added "Nether Refraction" option which adds heat refraction to the nether in the distance. Set to "Subtle" by default
- Added support for the "Darkness" fog and lighting effect, also including intense bloom (Mc 1.19)
- Added support for the bioluminescent layers and animations of the Warden (Mc 1.19)
- Added "Underwater Bloom Strength" slider
- Added "Subsurface Scatter Quality" slider to smoothen the noise on subsurface scattered blocks
- Added "Sun/Moon Horizon" option to be able to disable sun/moon/overlays fading out below the horizon level
- Added "White" Vignette option
- Added "Rain Waving Intensity Mult" slider
- IntegratedPBR Changes:
   - Added emission and speculars to the Ancient City blocks (Mc 1.19)
   - Added noticeable specular reflections to most overworld ores when they are set to not be emissive
   - Improved Auto-Generated Normals to have a smoother falloff
   - Improved the Fancy Nether Portal effect with some parallax fade out
   - Improved the End Portal effect
   - Auto-Generated Normals and Noise Coated Textures now also apply to all block entities like chests
   - Fixed Glowstone and Magma Block looking noisy in the distance
   - Fixed Command Blocks having incorrect emission on Iris
   - Fixed lanterns getting too bright when Specular Reflections are disabled
   - Fixed Glowing Redstone/Lapis Block options not working well with the Snow Mode option
   - Fixed Auto-Generated Normals and/or Noise Coated Textures looking incorrect with some resource packs or mods
   - Added "RP Compatible Generation" option for Auto-Generated Normals and Noise Coated Textures to work better with resource packs that contain textures that have different resolutions
   - Tweaked active Conduits to also be emissive on the center
   - Slightly tweaked reflections and noise coating on most Stripped Wood/Log blocks
   - Removed handheld lava bucket emissive pixels because it caused problems
   - Reduced emission on Copper Ore
   - Reduced emission on Block of Lapis/Redstone (if enabled)
- Reduced lighting color saturation in the Nether
- Rain puddles now also appear near light sources if Rain Puddle Coverage is set to 100
- The "Vanilla / RTX-ish" profile now has Auto-Generated Normals enabled by default
- Tweaked Enderman and Spider emission when IntegratedPBR is disabled
- Fixed slightly shaking screen in Mc 1.12.2 and below
- Fixed the Optifine bug where the block breaking animation gets distorted if a beacon beam is somewhere close
- Fixed stars disappearing below an altitude of 0
- Fixed the ears and chest of the Warden looking glitchy (Mc 1.19)
- Fixed rain causing visual problems on some servers
- Fixed disabling water caustics and enabling rain puddles at the same time causing the visuals to break
- Fixed Subsurface Scattering being disabled causing foliage to have incorrect lighting
- Fixed beacon beams not showing up in Mc 1.7.10
- Fixed Water Refraction causing the water to look weird in Mc 1.7.10
- Fixed weather particles not being affected by handheld lighting
- Fixed Water Displacement waves still happening in closed areas (only fixed on Mc 1.18 and above)
- Fixed "Modern Life" mod's canvases looking incorrect with Parallax Occlusion Mapping
- Water Opacity slider is now capped at 0.99 to fix two problems
- Rainbow Selection Outline Mode is now more affected by the Intensity slider for outlines
- The Blur Strength slider can now also be set to 48.0