Complementary Shaders

2,565,217 Downloads Last Updated: Nov 29, 2021 Game Version: 1.18

File Details

Filename Complementary_v3.03d2_[UNZIP_ME].zip
Uploaded by EminGTR
Uploaded Aug 26, 2020
Game Version 1.16.2
Size 414.11 KB
Downloads 10,042
MD5 be9be6853645be15341801ecd12b0f44
Supported Minecraft 1.16 Versions
Supported Minecraft 1.15 Versions
Supported Minecraft 1.14 Versions
Supported Minecraft 1.13 Versions
Supported Minecraft 1.12 Versions
Supported Minecraft 1.11 Versions
Supported Minecraft 1.10 Versions
Supported Minecraft 1.9 Versions
Supported Minecraft 1.8 Versions
Supported Minecraft 1.7 Versions


- Nether color intensity no longer affects the fog intensity.
- Slightly reduced the nether color intensity by default.
- Fixed an issue with composite program failing to compile in the nether.
- Fixed distance blur intensity on high profile.
- Fixed enabling "Broken Water Light Shafts" causing the shader to die.
- Improved clouds to be smoother, fluffier and no longer look stretched.
- Improved water reflections in several ways, including the return of cloud reflections and more accurate sky reflections.
- Improved nether color handling. You can expect an overall brighter nether.
- Improved Distance Blur.
- Improved Ambient Occlusion.
- Improved "Show Light Levels Below 8" option in several ways.
- Improved bloom tiles and tweaked bloom strength.
- Improved underwater light shafts' color and intensity.
- Improved lighting for The Twilight Forest dimension.
- Added "below y level 0 darkening" that is similiar to what happens in vanilla under y level 0.
- Added "Plants, Leaves + More" choice to the Subsurface Scatter(ing) setting.
- Fixed false reflections appearing at the edges of block intersections.
- Tweaked labPBR hardcoded metals.
- Slightly tweaked several specular maps.
- Vignette is now enabled by default with 0.50 strength.
- Fixed carpets getting too bright near a light source.
- Fixed nether portals being brighter in the nether.
- Leaves, vines and lilypads are now brighter under skylight.
- Disabling Border Fog (previously called Vanilla Fog) no longer disables lava and blindness fogs.
- Underwater brightness is no longer affected by water color intensity.
- Many more stuff.