promotional bannermobile promotional banner

TrainCarts

Can link multiple Minecarts together to form trains and more

File Details

v1.71.8

  • R
  • Oct 23, 2012
  • 347.33 KB
  • 968
  • CB 1.3.2-R2.0

File Name

TrainCarts_v1.71.8.zip

Supported Versions

  • CB 1.3.2-R2.0

Go to the BKCommonLib Dev-bukkit page

Compatibility

You need the CraftBukkit build for MC 1.3.2 R2.0 for this to work, otherwise be careful and make a server backup beforehand. There is no guarantee that it will work on older or newer versions of CraftBukkit.

Changelog

  • Detector signs properly update again when a minecart or train is destroyed
  • Default properties properly save the default cart properties again
  • Fixed the velocity messages to clients not being limited to max speed
  • Added numeric amount to spawn using spawner signs
  • Added the random switcher/detector statement (randomly does and doesn't turn on)
  • Player name switcher/detector statement now allows wildcarts
  • Fixed switcher sign left and right switching logic
  • Fixed the blocker sign delay not working
  • PushAway has been replaced with Collision modes: KILL/KILLNODROPS/CANCEL have been added
  • Fixed train display name not being properly used and they now support colouring
  • Fixed trains unloading too fast and not reloading properly as a result
  • Compatibility update for BKC 1.32 (Update!) (I recommend using 1.33 instead, reason being a configuration issue)

For a full Changelog, click here.

Reported but failed to replicate (could be a plugin conflict):
- Train keep chunks loaded not always working
If you have this problem, please post the list of plugins you use. In the meantime, you can use other 'minecart persistence' plugins to do this. They use a larger radius to fix the synch gap, so they load a lot more chunks than needed, but if it helps, use it.