File Details
TeslaCoil v2.0
- R
- Aug 25, 2011
- 9.06 KB
- 547
File Name
teslacoil2.0.jar
Supported Versions
Version 2.0
- A sign placed on the coil, above the power source with [mobs] on the top line and the mobs specified beneath using the character codes now strikes only those specified mobs.
- Version 2.0a
- Files converted to YML, much faster.
Version 1.4
- Target mobs configurable as targetmonsters=. The default value is 'all', possible values include all, creeper, spider, skeleton, zombie, animals, wolf. Multiple targets are delimitated by commas. The command /teslareload allows ops to reload the configuration for the coil. Removed targetpeople= in anticipation of implementing Permissions support.
Version 1.3.5
- Added 2 new properties: targetpigs= and targetpeople=, each set to false by default. Modified class-names to be more definitive and java-standard.
Version 1.3.4
- Added property vradius= with a default value of 2, for a more controlled radius vertically, instead of striking all the way to the bedrock.
Version 1.3.3
- Modified persistence method so Windows users don't run into file delete errors.
- Version 1.3.2
- Fixed configuration bug with blocktype=.
Version 1.3.1
- teslaradius= readded due to feedback, if false the radius will be proportionate to the tower height, if it's a number, that will be the radius.
Version 1.3
- teslaradius= in configuration deprecated in favor of radius proportionate to coil height.
- blocktype= added to change the ID of the block necessary to build the coil.
- Fixed persistence; coils will stay 'on' even after server restarts.
Version 1.2.3
- The sand-to-glass function is configurable in the .config by adding sandtoglass=true or false.
Version 1.2.2
- Lightning hitting mobs on sand turns sand into glass on forum user suggestion.
Version 1.2.1
- Pig Zombies killed by lightning as a solution to Pig Zombie hordes.
Version 1.2
- Implemented configuration file in TeslaCoil\TeslaCoil.config, setping= will set the number of seconds between pings, and teslaradius= will set the radius. As a temporary fix, pig zombies will not be struck by lightning as they are not affected.
Version 1.1
- Bug fix, namely mobs still being zapped if tower was deconstructed with current still on.
- Version 1.0
- First release:D
- /teslareload is temporarily unusable

