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TeslaCoil

Tesla Coil mob control

File Details

TeslaCoil v2.0

  • R
  • Aug 25, 2011
  • 9.06 KB
  • 547

File Name

teslacoil2.0.jar

Supported Versions

    Version 2.0

    • A sign placed on the coil, above the power source with [mobs] on the top line and the mobs specified beneath using the character codes now strikes only those specified mobs.
      • Version 2.0a
    • Files converted to YML, much faster.

    Version 1.4

    • Target mobs configurable as targetmonsters=. The default value is 'all', possible values include all, creeper, spider, skeleton, zombie, animals, wolf. Multiple targets are delimitated by commas. The command /teslareload allows ops to reload the configuration for the coil. Removed targetpeople= in anticipation of implementing Permissions support.

    Version 1.3.5

    • Added 2 new properties: targetpigs= and targetpeople=, each set to false by default. Modified class-names to be more definitive and java-standard.

    Version 1.3.4

    • Added property vradius= with a default value of 2, for a more controlled radius vertically, instead of striking all the way to the bedrock.

    Version 1.3.3

    • Modified persistence method so Windows users don't run into file delete errors.
      • Version 1.3.2
    • Fixed configuration bug with blocktype=.

    Version 1.3.1

    • teslaradius= readded due to feedback, if false the radius will be proportionate to the tower height, if it's a number, that will be the radius.

    Version 1.3

    • teslaradius= in configuration deprecated in favor of radius proportionate to coil height.
    • blocktype= added to change the ID of the block necessary to build the coil.
    • Fixed persistence; coils will stay 'on' even after server restarts.

    Version 1.2.3

    • The sand-to-glass function is configurable in the .config by adding sandtoglass=true or false.

    Version 1.2.2

    • Lightning hitting mobs on sand turns sand into glass on forum user suggestion.

    Version 1.2.1

    • Pig Zombies killed by lightning as a solution to Pig Zombie hordes.

    Version 1.2

    • Implemented configuration file in TeslaCoil\TeslaCoil.config, setping= will set the number of seconds between pings, and teslaradius= will set the radius. As a temporary fix, pig zombies will not be struck by lightning as they are not affected.

    Version 1.1

    • Bug fix, namely mobs still being zapped if tower was deconstructed with current still on.
      • Version 1.0
    • First release:D
    • /teslareload is temporarily unusable