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Terrain Control

This plugin allow full control of normal world generator

File Details

Terrain Control v2.6.1

  • B
  • Apr 18, 2014
  • 626.44 KB
  • 9.7K
  • 1.7.2+1

File Name

TerrainControl.jar

Supported Versions

  • 1.7.2
  • CB 1.7.9-R0.1

View older versions

The biome layout generator isn't fully updated yet, so the biomes won't be placed as nice as vanilla 1.7 does. You can set BiomeMode (WorldConfig.ini) to Default to use the vanilla 1.7 biome layout generator. Custom resource and height settings will still work.

This file will only work on both CraftBukkit 1.7.8 - 1.7.9 and Forge 1.7.2 - 1.7.10.

  • Updated to be compatible with CraftBukkit 1.7.8 and 1.7.9.
  • Restricted population to a 2x2 chunk area. This makes sure that the terrain generates in the same way, no matter in which direction you are exploring. Set PopulationBoundsCheck (WorldConfig) to false to disable this.
  • Fixed ReplacedBlocks not working in virtual biomes.
  • Added support for the new sapling types in Sapling resource. Removed support for numerical sapling ids, which were in use in Terrain Control 2.3.
  • Fixed UnderGroundLake resource being able to replace bedrock when its minimum height was set too low.