File Details
Structure Boxes v3.0
- R
- Nov 30, 2020
- 176.87 KB
- 567
- 1.16+9
File Name
StructureBoxes-Bukkit.jar
Supported Versions
- 1.16
- 1.15
- 1.14
- 1.13
- 1.12
- 1.11
- 1.10
- 1.9
- 1.8.1
- 1.8
- Added the flag "structurebox" for Factions, PlotSquared, RedProtect and WorldGuard
- This allows a player to spawn a structure in a region where they otherwise are not permitted to build.
- Factions: /f flag set structurebox <true|false> <factionName>
- PlotSquared: /plot flag set structurebox <true|false>
- RedProtect: /rp flag structurebox <true|false>
- WorldGuard: /rg flag <region> structurebox <allow|deny>
- Added the ability to make structures temporary
- This is achieved through /sb create <schematic ID> -e <Time to expire>
- Added the ability to put multiple schematics into one structure box, spawning a random structure on placement
- Each schematic must have the same ID, followed by an underscore, _, and an integer value. The lore identifier for this type of structure boxes will have _# on the end
- For example: House_1, House_2, House_3. A structure box spawning a random structure will then have House_# as its ID
- Added support for IridiumSkyBlock, SkyBlock, IslandWorld, ASkyBlock, AcidIsland, BentoBox and SuperiorSkyblock

