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Steel

The Bukkit implementation of the Flint minigame engine
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Steel v1.2.3

File nameSteel.jar
Uploader
caseifcaseif
Uploaded
May 28, 2016
Downloads
618
Size
441.8 KB
File ID
919569
Type
R
Release
Supported game versions
  • CB 1.7.9-R0.2
  • 1.9
  • 1.8.1

What's new

View this release on Github

1.2.3

Steel v1.2.3 works in conjunction with FlintCommon v1.2.1 to migrate a lot of otherwise platform-agnostic functionality to Common. Additionally, some bugs have been fixed.

Migrated functionality

In no particular order:

  • All persistence excluding rollback engine data
  • Lobby wizard
  • Most of lobby sign implementation
  • Several object creation methods (thanks to factory interfaces)
  • Certain messages (thanks to IChatAgent)
  • Round timer implementation

Notable Changes

  • All data previously stored as YAML is now stored as JSON
  • Steel now contains mechanism for converting old data files

Fixed Bugs

  • Lobby sign wizard no longer fails if sign block is removed
  • Fix persistent metadata implementation

1.2.2

Steel v1.2.2 resolves an issue caused by gson not being exposed on CraftBukkit versions prior to 1.8.3-R0.1.

Bug Fixes

  • Fix NoClassDefFoundError on older CraftBukkit versions

Internal Changes

  • Relocate jTelemetry to internal package to avoid potential conflicts with other plugins

1.2.1

Steel 1.2.1 packages the latest revision of Plugin Metrics to fix compatibility with 1.7.8/9 servers.

1.2.0

Steel 1.2.0 "Cicero" implements API features introduced by Flint 1.2.

New Features

  • Implement Arena#setDisplayName method
  • Implement new SpawningModes (SHUFFLE and PROXIMITY_HIGH)

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