v0.11
What's new
Three simple, but important bug-fixes which occurred while creating new stores. Turns out you couldn't create any new functioning stores with v0.10.
- I had used world.toString() instead of world.getName() when creating the store, which was causing the config to save like CraftWorld{name='world'} instead of simply world.
- I had confused an i with an j which sometimes was causing a crash.
- I also had put an else where I shouldn't have, which resulted in the entrance and exit variables of the store not saving the first time.
Creating stores should work flawlessly now :)
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