SpoutCreatures v1.0.4
What's new
v1.0.4 Changelog
- Fixed sheep forgetting they had wool and throwing NPEs.
- Fixed wolves throwing NPEs under VERY rare circumstances.
- Implemented workaround to caveat #2. Entites should keep their skin now when both a chunk loads and on join after a world is loaded :D (many thanks to Afforess for the idea on how to workaround this).
- Creatures will not be skinned on world generation. This is a bukkit issue that I have submitted a ticket in hopes of seeing resolution.
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