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PwnPlantGrowth

Easily configure what plants can grow and how quickly then can grow.
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PwnPlantGrowth v2.1.9

File namePwnPlantGrowth.jar
Uploader
ERRonLoadERRonLoad
Uploaded
Oct 12, 2016
Downloads
946
Size
47.7 KB
File ID
949154
Type
R
Release
Supported game versions
  • 1.10

What's new

2.1.9
  • Adding support for Chorus Plant
2.1.8
  • Built for Spigot 1.9.4
  • Added BEETROOT_BLOCK to the default config.yml
  • Added support for feature request to specify fertilizer rate instead of just 100%
  • Removed support for water buckets source blocking - use plugin PwnBuckets instead it is more robust.
2.1.7
  • Quick patch, material type LONGGRASS should have been LONG_GRASS
2.1.6
  • Built against Spigot 1.8.8
  • Possibly fixed a bug that blocked bonemeal from making LongGrass grow on grass blocks.
2.1.5
  • Tested and seems to be working for Spigot 1.8
  • Fix an issue with plugin metrics
2.1.4
  • Fix bug that was not catching the block type block grows Cane, Cactus, Melon Block and Pumpkin Block. Should be fixed now.
2.1.3
  • Testing hooks for the Terrain Control plugin compatibility
2.1.2
  • Still trying to fix NPE caused by missing configs or invalid plant types caused by other plugins
2.1.1
  • Updated to the latest development builds, compatible up to 1.7.9
  • Added missing tree to config.yml - COCOA_TREE
  • Added config check code, will report missing plants and trees from your configs to the log file.
  • Changed a bunch of .toString methods to valueOf methods to avoid null pointers
2.1
  • Updated to CB 1.7.2-R0.3
  • Added UV light block to bypass natural lighting exemptions, see config
  • Setup defaults for some variables in configs in case they don't get set
  • Failed to locate or resolve reported bug on sugar cane ignoring settings, seems to work fine, may be a plugin conflict.
2.0 Release
  • Added GrowthDark rate - a config that can be optionally specified to make a plant grow at a certain rate indoors or underground.
  • Added DeathDark rate - a config that can be optionally specified to make a plant die at a certain rate indoors or underground.
  • Cleaned up a lot of inefficient code.
  • Revamped debug logging.
  • New and revamped config file.
  • Config items for plants and trees now use the "official" Bukkit Material names, for more flexibility in the future.
  • Added options for fertilizer and weed killer blocks.
  • Added some additional logging for debug purposes.

Not well tested with Terrain Control, may still have bugs

This mod has no additional files