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Townships

Towns can now require buildings that do stuff

File Details

HeroStronghold v1.1

  • R
  • May 20, 2012
  • 152.16 KB
  • 734
  • CB 1.2.5-R2.0

File Name

HeroStronghold.zip

Supported Versions

  • CB 1.2.5-R2.0

Added new war feature, which prevents super-region power loss unless the two super-regions are at war. Normally, if a player dies, the super-region loses power. With this feature, super-regions lose power only to siegemachines or if members die at the hands of an enemy.

  • New config.yml options for wars
  • New config.yml option to completely disable power (please set max-power for super-regions to something higher than 0)
  • Fixed a bug where addmember/addowner/remove etc look at the radius of a region instead of build-radius (making it very difficult to manage regions near arrowturrets for example)
  • Fixed a bug where if you add more than one super-region as a member, it will ignore all but the first super-region
  • Fixed a bug where you could build overlapping regions and super-regions.
  • charters aren't stored properly and are wiped if the server is reset

please report any if you find them. (in the forums tab under bugs)