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WorldLagg

Removes Entities on World Basis

File Details

WorldLagg V1.1

  • R
  • Apr 23, 2014
  • 23.73 KB
  • 458
  • CB 1.7.2-R0.3

File Name

WorldLagg.jar

Supported Versions

  • CB 1.7.2-R0.3

Added - TPS checker
Ram checker
Per world timings
If entities in world greater than set in config, remove entities
Limit natually spawning mobs in chunks
Stop certain mobs spawning in each world
Console Message - on/off
Don't remove Entities near players - on/off
Each Configurable On a Per World Basis

TPS - Trigger Chunkunloader and EntityRemover when TPS drops below a set point

Removed "[WL]" before each broadcast, for more configurability.




If you have WorldLagg V1.0 delete your config file, as it will then add the TPS trigger

/wl ram seems to return the wrong value for some servers
/wl unload throws a proper ussage error but still unloads chunks
if using before bukkit version 1.4.2 console will throw errors on entity spawn

Will fix all in V1.2